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Dark Avatar | Spying on your own population
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1 |
Dark Avatar |
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Beta 3: Microsoft Visual C++ Runtime Library exception - HOW TO FIX
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4 |
Galactic Civilizations II |
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1.30A.044 | Civ Capital "hot potato" effect is not good
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6 |
Game Talk |
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1.30A.044 | Bug in AI "morality revolution" event
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0 |
Bug Reports |
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1.30 PROD | Stack not updated when garrisoning ships
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0 |
Bug Reports |
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1.3 Beta 3X | "False positives" that I am going to attack an ally
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3 |
Bug Reports |
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1.3 Beta 3X | Iconians start game as Saintly
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4 |
Bug Reports |
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1.3 Beta 3X | QUESTION: Tech production surplus change?
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3 |
Game Talk |
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1.3 Beta 3X | Colony Build Queue TTC wrong
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0 |
Bug Reports |
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1.3 beta 2a | AI totally idle
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16 |
Bug Reports |
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Suggestion/Request | Combat Thrusters
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3 |
Game Talk |
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Results of combat/invasion displayed prematurely
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0 |
Bug Reports |
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1.3 Beta 2 | Colonies List position lost when changing production
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8 |
Bug Reports |
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Secret Police Center super project - only gives +20 Morale?
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4 |
Galactic Civilizations II |
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Beta 4 question: What bonuses does your homeworld get?
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2 |
Galactic Civilizations II |
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Long dead races still appear in the Voting Power pie chart and list
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1 |
Bug Reports |
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MAJOR bug in "Starbase in someone else's sector" UP law
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3 |
Bug Reports |
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Weapons Research - idea for cost of different tracks
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7 |
Research |
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PQ +10 for all other planets event bug
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6 |
Bug Reports |
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Obsoleted ships still appear in Starport build list
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10 |
Bug Reports |
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Bug when removing engines during ship design upgrade
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9 |
Bug Reports |
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Ship Upgrade window always shows zeroes for Missile and Projectile
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2 |
Bug Reports |
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No way to decommission captured "X" Capitals
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8 |
Bug Reports |
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You can avoid the Senate war vote by trading Attack offers
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0 |
Galactic Civilizations II |
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Revenues and costs values show as 0 on turn after UP vote
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0 |
Bug Reports |
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Why do only races that I met join United Planets?
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13 |
Galactic Civilizations II |
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Does anyone else find ship upgrade costs excessive?
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9 |
Galactic Civilizations II |
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Request: Options settings to turn down graphics level for weaker machines
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3 |
Galactic Civilizations II |
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Positive feedback on Beta 4D
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25 |
Galactic Civilizations II |
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Beta 4D Request: Enhanced visual highlights in a couple areas
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0 |
Galactic Civilizations II |
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Beta 4D Request: ToolTips on Starport ship thumbnails
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0 |
Galactic Civilizations II |
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Terran-style dates for all races? Come on.
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15 |
Galactic Civilizations II |
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Suggestion: Add "Random" to more game start settings
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3 |
Galactic Civilizations II |
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Word On The Street - remove numeric ages
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8 |
Galactic Civilizations II |
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Bugs caused by ship models from previous games
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10 |
Bug Reports |
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Let the Space Shark die and be forgotten
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42 |
Ideas |
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Beta 4 Comment: Should a cargo hull ship be worth 5 Logistics points?
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2 |
Bug Reports |
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Beta 4 Bug: Research Center does not auto-upgrade to Research Academy
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0 |
Bug Reports |
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Beta 4 Bug: Trade routes limit broken
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4 |
Bug Reports |
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Bigger Pirates! Badder Pirates! MORE Pirates!
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19 |
Ideas |
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Beta 4 Catastrophe! Uninstall/reinstall killed my game!
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22 |
Bug Reports |
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Beta 4 Bug: "Ownership" on minimap reveals thru FOW
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3 |
Bug Reports |
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Beta 4 Bug: AI colonizes crap planets with as low as PQ 2
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21 |
Bug Reports |
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Beta 4 Bug: Full GalCiv2 uninstall leaves a couple files behind
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0 |
Bug Reports |
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Beta 4 Bug: Refresh broken when navigating Foreign Stats window
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3 |
Bug Reports |
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Beta 4 Suggestion: Defenses should have Weapons as prerequisite
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4 |
Bug Reports |
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Beta 4 Bug: Planet auto-naming is inconsistent
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1 |
Bug Reports |
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Beta 4 Suggestion: Add sensor modules for Starbases
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8 |
Bug Reports |
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Forums Metaverse complaint
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3 |
Metaverse |
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Beta 4 Bug: Only one Harmony Generator allowed per planet
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4 |
Bug Reports |
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