This is starting to sound like GalCivIII: Total War.
JonSarik
The same event happened to me, and at a most fortuitous time. The Arceans and Yor declared war, and a couple turns later I had the Pirates! mega-event. Needless to say, as a human player, I knew to avoid the pirates and every enemy planet was susceptible to invasion. Devs: if it's possible to code, you should make the Pirates have ships that are somehow proportional to existing AI and player ship strengths/access to weapons technology. For example, if the event happens early in the g
Or try the chatroom in Stardock Central...
Wow, Kyro...looks like a bona fide circle jerk here.
God, I'm salivating as I'm downloading. Gonna say goodbye to the wife for the next week or so...
Way to go!!!
So I load up a quicksave this morning to continue a Metaverse game using the latest version...and this is the first screen I see: The thing is, I am the Free Terran Refuge of this game! So either the dumbass Iconians are telling me what I already k
Well, I'm excited. Looks like I'll be adding my pre-order to the list in the coming weeks. Can't wait to read what some of those additional features are! Great news!
As crappy as the reviews were, I friggin' loved Fantasy General! The free and almost open-source Battle for Wesnoth is similar, but not quite the same. Come on, Brad, you have to give us a few tantalizing details as to what your team is envisioning creating! Please please please.
I had something like that once. In 1.3 beta, I was playing as a custom race - Free Terran Refuge, refugees from an earth that forsaken democracy and free thought for theocratic zeolotry (yes, that includes the US). I had made some allies, and after invading a minor race near the Terrans, Earth declared war on me, which led to my allies declaring war on earth, which led to the neutral arceans declaring war on my allies to which I had to declare war with to uphold my alliances. Once the Drengin
Brad, as much as I would be willing to wait for DA, I think it would be a financial mistake for Stardock to wait and release after Christmas. Forget about dropping the price of GalCiv II. I think what makes sense - considering the short period of time you have left - is to finish up what you're doing with DA and BUNDLE it with GalCiv II for the retail crowd at $40-50. Sell stand-alone DA online for $20 for customers who already have Dread Lord. Drop the price of Dread Lords to $30 over the c
Brad, you and your team would first have to revamp the "trade" screen. As it is now, there is no way to coordinate with allies. So if there are any game-altering events that require cooperation, make the change. The folks at Creative Assembly (makers of the Total War series) have a good interface that might be worth emulating.
Tomorrow can't come soon enough.
Problem is, MS and Sony are pushing publishers to only produce games on their console (and not release on the PC). For example, Mass Effect will only be on the XBox 360, and not on the PC. I too agree with Lord Nova and would rather just upgrade my PC as they will soon - if not already - be better than the consoles. But if publishers keep making arrangements like these for what turn out to be popular titles, I'm going to be very sore about it.
I use the omega drivers and they are a godsend for my older ATI laptop vid card. Give it a shot.
Congrats, brad. Hope the labor goes well and all is right.
I guess I have to see what all the fuss is about. I obviously never played the first. Is it an RTS? Never really got into the genre.
no. never, nada.
I'd say congratulations, but I wouldn't want to jinx anything.
I'm also having memory problems now with the 1.3 beta. I've sent in the quick save and debug error. Not only that, but saved games are now taking 10 minutes to load, and subsequently CTD.
I think you misunderstood, Brad. I was actually complimenting the AI for building a trade center on the influence tile. The reason why is, as the building upgrades to a stock market later in the future, there's a 15% influence bonus from the stock market. And I think a stock market is more useful than an embassy for survival of a species.
What's that? What's that? Do I spy an economic building on an influence bonus tile? Now that's the AI using its noodle! Now if only we can see some farms... PS Love the little diddy from the drengin
I hope you guys are not talking about a single influence or economy star base. Usually, the AI will build a single one without upgrades in your sphere of influence to extend the range of their ships (like when they need to reach an enemy that's on the opposite side of you, for example). I don't worry about influence star bases unless they begin adding more modules.
Probably, yes.
Most of my games are suicidal. Not all that difficult, even without exploits. Focus on building a strong infrastructure/economy. Don't start your military buildup until an AI shows a Wary or Hostile disposition to you.