|
An All-Bonus-Tile Homeworld!
|
4 |
Galactic Civilizations II |
|
|
Double 7x Homeworld
|
3 |
Galactic Civilizations II |
|
|
The case of the missing Dread Lords
|
13 |
Dark Avatar |
|
|
The Wormhole Sagas
|
0 |
Game Talk |
|
|
Ultra Long Distance Battle
|
2 |
Game Talk |
|
|
Feisty Minors
|
2 |
Game Talk |
|
|
Peaceful Invasion
|
2 |
Game Talk |
|
|
Setup Effects - the Disease Becomes a Decisive Event
|
4 |
Game Talk |
|
|
Constructor battle fleets!
|
3 |
Galactic Civilizations II |
|
|
Game set-up bug?
|
2 |
Galactic Civilizations II |
|
|
Disappearing ship completions - help!
|
0 |
Galactic Civilizations II |
|
|
Spy bug? Do spies do anything on buildings?
|
6 |
Galactic Civilizations II |
|
|
Constructor modules as engines
|
11 |
Galactic Civilizations II |
|
|
Defense exploit? Bug?
|
4 |
Galactic Civilizations II |
|
|
Number of opponents bug?
|
4 |
Galactic Civilizations II |
|
|
Multiple Economic Capitals - Bug?
|
4 |
Galactic Civilizations II |
|
|
Hyper Computer Trade Good
|
7 |
Galactic Civilizations II |
|
|
Invisible legacy bonus weapons - Bug?
|
2 |
Galactic Civilizations II |
|
|
Espionage Q
|
6 |
Galactic Civilizations II |
|
|
DA Question on Thalians
|
15 |
Galactic Civilizations II |
|
|
First Suicidal Victory
|
11 |
Galactic Civilizations II |
|
|
"D'uh!" Why didn't I think of that sooner??
|
0 |
Galactic Civilizations II |
|
|
Artificial. set-piece battles
|
0 |
Game Talk |
|
|
How turn off colony auto-upgrade?
|
7 |
Galactic Civilizations II |
|
|
Demolish and build, or upgrade?
|
6 |
Galactic Civilizations II |
|
|
A matter of allegiance and Alliances
|
2 |
Galactic Civilizations II |
|
|
Spin Control Center + Military starbases
|
18 |
Galactic Civilizations II |
|
|
Xeno Ethics and Minor races
|
3 |
Galactic Civilizations II |
|
|
Unaligned Bug?
|
0 |
Bug Reports |
|
|
[Another] Alliance Victory question
|
7 |
Galactic Civilizations II |
|
|
Research Victory by Ally, and another possible victory quirk
|
10 |
Galactic Civilizations II |
|
|
War - Peace - War all in one turn!
|
3 |
Galactic Civilizations II |
|
|
Game crashes at "Save"
|
4 |
Bug Reports |
|
|
Timing of Red mining bases (and upgrades)
|
18 |
Galactic Civilizations II |
|
|
Saved game - difficulty level
|
41 |
Galactic Civilizations II |
|
|
"Team"?? Hey! I signed nuuuthing!
|
9 |
Galactic Civilizations II |
|
|
New Spy Bug
|
9 |
Galactic Civilizations II |
|
|
Strange Bug with Population
|
10 |
Galactic Civilizations II |
|
|
Low score
|
6 |
Galactic Civilizations II |
|
|
Spy bugs ... again
|
5 |
Galactic Civilizations II |
|
|
Refit Q
|
2 |
Galactic Civilizations II |
|
|
So, how close a call was it?
|
9 |
Galactic Civilizations II |
|
|
Mega Event Quantity
|
2 |
Galactic Civilizations II |
|
|
Still More Spy Qs
|
1 |
Galactic Civilizations II |
|
|
Two Ship Bonus Planet Questions
|
3 |
Galactic Civilizations II |
|
|
When an Empire dies ....
|
8 |
Galactic Civilizations II |
|
|
Galactic Resort and Propaganda Center
|
6 |
Galactic Civilizations II |
|
|
Spies and surrenders
|
9 |
Galactic Civilizations II |
|
|
Stock markets and Influence Tiles
|
1 |
Galactic Civilizations II |
|
|
Research bonuses and the All Factory strategy
|
2 |
Dark Avatar |
|