In a current suicidal game (DA), I elected to try some different setup conditions.
I chose:
- gigantic galaxy (the biggest in DA)
- max AIs and max minor races
- RARE stars, clusters, abundant habitable planets
The setup put me in a corner by myself. There was one other system there but, although I was a super adapter, there was only habitable one planet there (beside the two on the Home system). I managed to get a fourth out at the near edge of the next batch, but got aced out of everything else by the fast AI colony rush at Suicidal.
The game went on, and I was enjoying a real under-dog game, having nailed one minor race homeworld that refused to surrender or trade with me, and vultured a few Thalian planets right as they crumbled in a war with another, larger AI.
The Korath and the Altairians ruled the galaxy and I instigated wars amongst them and the other AIs trying to buy time and scarf up anomalies in peace. It was looking grim, though, as I remained the runt Empire with the leaders having over 10 times my power.
Then the disease event. For any who have not had it, you have to research "Disease Cure" which suddenly appears as a Research item after Xeno Medicine. It's possibility is one reason to research Xeno Medicine, btw, or else you have to search both.
Approval crumbled to 25%, ship speed dropped, and so did ship Ranges. I dropped taxes to almost nothing to keep Approval above 40%, stopped whatever I was researching, and shifted everything to researching the cure. I was ready to decommission ships, but ended up not quite needing to do it.
IN most games, the Disease Event is just a little speed bump, and inconvenience, but not in this one. My little Empire was wounded, but the AIs were absolutely crushed.
The AIs, I believe, may not abandon researching whatever it is they are doing but, instead, begin researching the Cure as the NEXT thing. I may be wrong. IN any case, with so few planets (even the biggest Empire had only 15 - 20 planets), the AIs were helpless. Their treasuries must have quickly dropped below the debt limit triggering the loss of all production and research, the low approval killed their tax revenue recovery chances, and meanwhile their population dwindled under the low approval numbers. IN all Abundant late games, the big AIs have huge populations spread out on 50+ planets, several of which are Research dynamos. Not here.
With debt preventing research, low morale preventing tax revenue to get out of debt, and population dwindling, I saw my chance and piled every spy I had onto the economic bonus structures of the two AI threats ....