Well, as much as I'm sure people woiuld love to have it out, it make sense. If something were to happen and this beta screwed up a bunch of people's programs or games or what not, no one would be around to help fix it. I know I'd wait until after Easter to try it, not that I'll be home to try it anyways ha ha.
Bruiser19
I wonder if they had enough defense for the off-defense bug to take effect?
Well, not dying, just leaving. But your point is made.
Well, I'm no expert, but I'll start it off and people can correct me where I falter. 1.) I don't knwo what the actual difference is, but my guess is that the rate determines how many research points the techs cost, so at very slow, ion drive may cost 200rp(made up for example) and at very fast it may cost 20rp(made up for example). And I'm guessing it affects everyone, as it wouldn't make sense otherwise. 2.) From your examples above, yes it would be +50, and actually your tra
Well, assuming a PQ 1 planet is rather inhospitable, what would you be focused on if you all of a sudden got dumped there, surviving or procreation. I'm guessing survival, so it kinda makes sense.
I usually only put power plants on planets I use to manufacture ships, and I only put research coordination buildings on research planets. Otherwise to me they aren't worth it.
I kinda ran into that problem in my last game. The Terrans wouldn't give up, but I was taking on too many planets, and since I had no trade left, I couldn't afford to take on too many new ones. I ended up recreating "Sherman's March". I'd take a planet, build a transport, launch it with everyone that was left but 1 million, and destroy the colony. Worked pretty good actually, though I wouldn't suggest it until the end, as it also turns the planet into a PQ 0.
Well, if you don't like them, I guess you could always just turn them off. The ones I encounter usually just sit and trade with the closest major race until someone decides to take them out.
My opinion is that it's not really a bug, it's a question of investment. A class 1 planet may yield more usable tiles in the end, but you have to invest a sizable amount of time, money and research to get the full use, whereas class 8 or 10 or whatever only give you 1 or maybe 2 more tiles per transform, but you have more usable tiles right away, without the need for extra research or time or money. I don't think it's a bug at all. It lends itself some strategy really. Are you going to colon
I've only played DA, and most of the time I create spies only to nullify other spies, as to really spy on an opponent you have to drop tons to actually get anything.
I do have to disagree. I'm playing as humans right now, and while I have a powerful military, if I declared war on any one of the three remaining AI's, they are all allied, so I would have to fight all three at once, and I'm not positive I could defeat all three. Granted, I'm only playing a small galaxy with beginner intelligence, but it is possible to have to try for an influence or diplomatic vicotry.
I've always thought having to re-send the miner is stupid. I don't understand why the mining site can't just upgrade itself. Unless you assume it's automated with no people I guess. But still, that's usually the first thing to be decomissioned, so I almost always have to build another one to upgrade later on. Annoying.
I believe it sets a rally point. Click on it, then click on the map somewhere, it should ask you what kind of rally point you want.
Actually, the only thing I don't quite understand is when you take over a planet from another race, why it all of a sudden doesn't work? I mean, I understand that different races would need slightly different fixes for the problem, but you should at least get some production out of it.
Well, my guess is he doesn't want the AI's to use them either, and if they do, you kinda have to research shields, even with the off-defense issue.
These are always very interesting to read. It's cool to se hwo other people play. One comment, and please correct me if I'm wrong. While the plate armor is nice, it was on a really horrid tile. Couldn't you have traded it for something (money, a planet, ships, whatever), which in theory shoudl open up the space, and then attempt to retrieve it from teh computer, and be able to place it whever you'd like?
Why do you hate them? Just curious. If anything, I'd ban missles. I feel they take too long to research.
LOL, maybe it's my map size, or my difficulty. I'm playing 4 AI's on a medium map, normal difficulty, I was in the middle of the map, and they all picked beam weapons. So I maxed out the shields, and for the most part they can't touch me. Ah well, makes it easy ha ha.
As far as I know, I haven't deleted them, but I was looking thru the debug file, just to see what it looked like, and it looks as if as I was starting the game, it tried ot find pirate and strbase configurations for all the races and it couldn't find them. Is it because you don't start with any of those? I just want ot make sure I didn't mess anything up. Any help is appreciated. I've copied the listings below: ------------------------------------------------------------------------
I think the popularity of video games stems from the pretty much total control you as the player has. In real life, you have a boss telling you what to do at work, co-workers to deal with, and then when you get home you have to deal with the wants, neeeds and issues of your family. You can't just tell your boss, or your co-workers or you family to just jump off a bridge, but in a game, if you want to send billions of people to their death to conquer a planet, you can do that and usually there'
Yah, but then whoever he doesnt' want to have it can take it from them and have it built up somewhat. This way, it's worth nothing now. Though I cant understand why you would ever want to destroy one of your own planets. You can always use it form something, even a money maker.
Can you even flip an ally? That doesn't seem to make sense.
Ahh, ok. I've noticed sometimes the progress will go from like 8 to 6 weeks, thought maybe that's what it was. I'll have to try it without that and see how it goes.
What exactly does that do or help? In the manual it says it helps you randomly discover techs, but I've never once gotten one randomly, and I always have taken it. Is this something that never got put in, or is it really rare for it to happen?