e-stab

e-stab

Joined Member # 657705
17 Posts 1,065 Replies 11,720 Reputation

For those without medals: Did you set one of your metaverse characters as "default"? It's necessary for the forum software to know which medals to show here (even when there's only one character registered). There is a faint button in character management to do it, easy to overlook.

1,775 Replies 2,402,914 Views

Hey guys, just dropping in to say that I joined the fun! Submitted a nice game today, gigantic with all settings to "occasional" is manageable for my machine, don't know about upping it more though...

1,775 Replies 2,402,914 Views

Das Spiel wurde bereits von Paradox ( Link ) übersetzt und kommt noch diesen Monat 'raus. (The game was already translated by Paradox and will be released in German later this month.)

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And if you research Xeno Ethics and decide to align yourself with "Good", you can create that one improvement that will automatically have any race who surrenders, give themselves up to you. No, the "Hall of Empathy" only increases this chance, it doesn't give a guarantee.

8 Replies 20,518 Views

What you might be seeing is some stats that might be a little out of date. Well, depends on what you call "a little out of date", I guess. Are 4 days within this time-frame? I didn't see the same thing in any other metaverse account, I calculated a few of

346 Replies 755,283 Views

No problem. One other thing though: For some reason my metaverse scores don't add up correctly (yes, I know the formula): I submitted five games (since Feb 27), if I sum the scores up and divide by the square root of 5, I get 318,264 - the metaverse lists 286,400 though. My guess is that it happens because I actually resubmitted two of the games one t

346 Replies 755,283 Views

Thanks andrew, it is fine now. (Yay! I can finally boast with my bronze medal once they're shown again on the forums. ) Seemed like something got stuck over the last days, yes.

346 Replies 755,283 Views

The metaverse ranking hasn't been updated for at least 63 hours (!). I submitted a game at that time, but my rank never changed until now - which is a pity because I'd be third, I fear the bronze medal will slip right through my hands...

1 Replies 3,869 Views

For example: Social Production. Social Production could be automatically transferred to ship building when all planetary improvements are done. This would solve the potential issue of people's economy becoming crazy when all social projects are completed. And if there's no ship to be built, it would just go back to your treasury.

130 Replies 139,784 Views

float pShip->TurnsToReachPoint(ulTileX,ulTileY); I'll put my money on the AI evaluating speed better: How many turns will it take for the AI to get from A to B? And how many turns is the enemy ship really away from an AI planet? - Things like that, sounds good! <img src="http://images.stardock.com/gc2/T_DL/

38 Replies 49,928 Views

know the max pop each planet can sustain The formula was (PQ+1)^3 * 20 millions, right? Are there any other modifiers?

1,775 Replies 2,402,914 Views

@Magnumaniac: Thanks a lot for your detailed input. Interesting to see the way you're playing, there are both similarities and differences. I forgot to mention that tech trading loses its appeal once you're big enough (or the other races are too busy) to do all research on your own. I've yet to try the dark side with psyonic beams and the like, the (overpowered?) nano ripper was enough for me until now. @Voqar: Yes, there's always

7 Replies 13,842 Views

Got a big boost around 3 years from the end, with the all planets within 2 sectors event - got 50 new PQ11 planets out of that. I figured that total population plays a big role for the score in the end. Do you have any other hints regarding the scoring - or are they "business secrets"? <img src="http://imag

1,775 Replies 2,402,914 Views

I think you get a popup when your espionage efforts are high enough. This might be a bit stretched though for simple informations like declarations of war and the like.

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I just posted an article about AI (and some game) weaknesses Link , I hope they can be helpful.

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Disclaimer: The following lines are about tactics that allow you to win without breaking much of a sweat on even the highest difficulty levels (yes, we’re talking about „Suicidal" here) – they’re very close to or even on the other side of the border of cheese tactics. If you don’t like that or despise those who use them, don’t bother posting in this thread as it won’t do any good to both you and me. However, my goal is not to flame about how e

7 Replies 13,842 Views

I agree that tech trading is too easy in the game and should be made A LOT harder - at least on the high and very high difficulty levels. I'd definitely second an option to switch it off as well, a simple (working ) checkbox would be enough for me though.

144 Replies 67,064 Views