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Ping
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2 |
Galactic Civilizations II |
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|
Streamlining a tech tree
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17 |
Dark Avatar |
|
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NLC's and Industrial Sectors broke my economy
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106 |
Dark Avatar |
|
|
Problem with GalCiv-1 (yes, GC-ONE) ver.1.22
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1 |
Game Talk |
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Weapons - enhanced analysis
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31 |
Game Talk |
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Colony-build strategy: the all-X approach
|
9 |
Strategies |
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GalCiv-2 wiki has been hacked!
|
6 |
Galactic Civilizations II |
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DA 1.7 bugs and glitches
|
4 |
Beta Reports |
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Playing with lots of planets - how to financially survive the first year?
|
64 |
Dark Avatar |
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Production explained - how various bonuses apply
|
39 |
Game Talk |
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"Tools" button not working
|
8 |
Bug Reports |
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DA - producing money - a testbed results
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25 |
Dark Avatar |
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DA 1.6 changes
|
9 |
Dark Avatar |
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Spore ship gives unfair advantage
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24 |
Dark Avatar |
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Is number of techs gained through invasion limited?
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18 |
Dark Avatar |
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With good weapons you can get everything (Drengin's motto)
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8 |
Game Talk |
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DA new combat system: are right defenses really right?
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13 |
Dark Avatar |
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Thalans' long struggle
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3 |
AARs |
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Strange new abilities
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5 |
Game Talk |
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Balancing masochistic AI bonuses
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14 |
Bug Reports |
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Game v. 1.11 - AI tech not shown completely
|
3 |
Bug Reports |
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Duel with Drengin (game ver. 1.1 beta2)
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3 |
AARs |
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Duel with Drengin (game ver. 1.1 beta2)
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0 |
Galactic Civilizations II |
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Experienced ships with (insanely) high hitpoints
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23 |
Galactic Civilizations II |
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