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A proposed combat system for GC3
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26 |
Galactic Civilizations II |
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Idea: Make bigger ships more expensive
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17 |
Beta Reports |
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Ship classes in TA?
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6 |
Beta Reports |
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Minor race tech bugs
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0 |
Beta Reports |
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Too few fleet assist modules
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0 |
Beta Reports |
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A possible combat model for GC3
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1 |
Galactic Civilizations II |
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Strange freighter behaviour
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10 |
Beta Reports |
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Kork freighter protection
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0 |
Beta Reports |
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Free passage zones / in-system movement
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2 |
Beta Reports |
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Battle viewer ship movement
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7 |
Beta Reports |
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Drengin - Invulnerability Fields
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13 |
Beta Reports |
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TA Beta - Fleet component stacking
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4 |
Beta Reports |
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Warp Drive IV too early
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9 |
Beta Reports |
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A couple bugs (Korath + dread lord event)
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3 |
Beta Reports |
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Stellar defense feedback
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0 |
Beta Reports |
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Feedback on ship leveling
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4 |
Beta Reports |
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Request: animating ship components!
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20 |
Dark Avatar |
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Counter defenses
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4 |
Dark Avatar |
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Auto survey request
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6 |
Beta Reports |
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More intuitive zoom functionality
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0 |
Ideas |
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Strategies the AI could use and counter in war
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17 |
Beta Reports |
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Suggestion - unfinished battles
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9 |
Dark Avatar |
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1.6 Beta Bug: Redirecting enemy mining bases
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2 |
Bug Reports |
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Complicated politics (crazy idea)
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1 |
Galactic Civilizations II |
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Good AI Experiences
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2 |
Dark Avatar |
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AI misreading my military abilities
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13 |
Beta Reports |
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uncertain, long term rewards for ethical decisions
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34 |
Dark Avatar |
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Targeting systems
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14 |
Dark Avatar |
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Enhanced combat viewer?
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8 |
Dark Avatar |
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Namegen for ships
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17 |
Dark Avatar |
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Military rating insufficient
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8 |
Game Talk |
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