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Post Title Replies Category Last Reply Info
A proposed combat system for GC3
Aug 7, 2008
12
26 Galactic Civilizations II
Idea: Make bigger ships more expensive
Feb 11, 2008
17 Beta Reports
Ship classes in TA?
Feb 11, 2008
6 Beta Reports
Minor race tech bugs
Feb 7, 2008
0 Beta Reports
Too few fleet assist modules
Jan 25, 2008
0 Beta Reports
A possible combat model for GC3
Jan 11, 2008
1 Galactic Civilizations II
Strange freighter behaviour
Dec 16, 2007
10 Beta Reports
Kork freighter protection
Dec 15, 2007
0 Beta Reports
Free passage zones / in-system movement
Dec 11, 2007
2 Beta Reports
Battle viewer ship movement
Dec 9, 2007
7 Beta Reports
Drengin - Invulnerability Fields
Dec 2, 2007
13 Beta Reports
TA Beta - Fleet component stacking
Nov 18, 2007
4 Beta Reports
Warp Drive IV too early
Nov 17, 2007
9 Beta Reports
A couple bugs (Korath + dread lord event)
Nov 10, 2007
3 Beta Reports
Stellar defense feedback
Nov 2, 2007
0 Beta Reports
Feedback on ship leveling
Nov 1, 2007
4 Beta Reports
Request: animating ship components!
Oct 2, 2007
20 Dark Avatar
Counter defenses
Oct 21, 2007
4 Dark Avatar
Auto survey request
Sep 19, 2007
6 Beta Reports
More intuitive zoom functionality
Sep 9, 2007
0 Ideas
Strategies the AI could use and counter in war
May 28, 2007
17 Beta Reports
Suggestion - unfinished battles
Jul 4, 2007
9 Dark Avatar
1.6 Beta Bug: Redirecting enemy mining bases
Apr 8, 2007
2 Bug Reports
Complicated politics (crazy idea)
Mar 23, 2007
1 Galactic Civilizations II
Good AI Experiences
Mar 3, 2007
2 Dark Avatar
AI misreading my military abilities
Jan 23, 2007
13 Beta Reports
uncertain, long term rewards for ethical decisions
Jan 9, 2007
12
34 Dark Avatar
Targeting systems
Jan 3, 2007
14 Dark Avatar
Enhanced combat viewer?
Oct 9, 2006
8 Dark Avatar
Namegen for ships
Dec 9, 2006
17 Dark Avatar
Military rating insufficient
Jul 28, 2006
8 Game Talk
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