|
1.2: Tie goes to attacker... why?
|
5 |
Galactic Civilizations II |
|
|
The case for changing excess production mechanism
|
36 |
Game Talk |
|
|
Exploring effects of simultaneous combat
|
33 |
Game Talk |
|
|
Does anyone know formula for hp and exp?
|
6 |
Game Talk |
|
|
bad values for subspace blaster component?
|
11 |
Bug Reports |
|
|
typo in GC2Types.xml (1.1)
|
0 |
Bug Reports |
|
|
R combat simulator source
|
2 |
Game Talk |
|
|
(another) plea for clarification of combat
|
10 |
Game Talk |
|
|
Suggestion for starbases, planets, and fleets
|
10 |
Ideas |
|
|
1.1 glitch with fleet movement
|
2 |
Bug Reports |
|
|
Please clean up .xml files for 1.2
|
0 |
Game Talk |
|
|
Typo in GC2Types.xml (v1.1)
|
1 |
Bug Reports |
|
|
Quantitative analysis: A combat simulator in R
|
5 |
Game Talk |
|
|
Question re: mismatched defense probability distribution
|
0 |
Game Talk |
|
|
Specific request re: ship moves
|
1 |
Game Talk |
|
|
strange damage values
|
7 |
Game Talk |
|
|
Weapons and Defense
|
17 |
Galactic Civilizations II |
|
|
very minor inconsistency
|
0 |
Galactic Civilizations II |
|
|
Regret buying the game?
|
49 |
Galactic Civilizations II |
|
|
Request for clarification: ship combat
|
4 |
Galactic Civilizations II |
|
|
Eyes of the Universe broken
|
17 |
Galactic Civilizations II |
|