The manual description of combat (pp 47-48) is inconsistent with the fleet combat simulator. While the manual states that an attack of A rolls between 1 and 6, I suspect what actually happens is a roll between 0 and 6; the declared behavior of defense rolls is off in a similar way.
I would be grateful if someone official could spell out in detail exactly what is really going on. I'm most concerned with what happens when mixed attacks meet mixed defenses: What is the resulting damage if an attacker rolls 5-5-5 and a defender rolls 1-6-9? Is the extra defense pooled before or after the square root is taken? Is it sqrt(5) or sqrt(1) + sqrt(4)? What is the precise algorithm for calculating damage?
Also, how is the "most dangerous and most easily destroyed" ship in a fleet determined?
Thanks in advance.