sam0t

sam0t

Joined Member # 2355212
42 Posts 526 Replies 616 Reputation

Ok Iam not sure if this is a bug but frogboy should really look into this one. Let the picture speak for itself: In that game Iam allied with Arcaens. But still what the heck is he moving literally all his fleets next to my homeworld?? here is the save game if you need it http://www.turixline.fi/tomas/QuickSave.sav">Link and debug.err [link

12 Replies 7,132 Views

Deleting the custom ships would be nice button too. Its not hard to delete them from the folder, but a button in game UI would be ok too.

6 Replies 4,998 Views

always post your debug.err with bug report. Just copy paste it on the post screen, from it we can see your system and GC2 version. And possible the bug if it excists. Before posting a bug you should always have all drivers updated on your machine aswell gc2 latest version.

3 Replies 1,001 Views

I also think SD has doned a very nice job with GC2. One thing I would stress out is better or bigger beta tester team. The original had some clear UI flaws in it. I just keep wondering why did not the beta team spot these. Sometimes things are hard to spot, but I guess anybody of us could have noted the awful ship upgrading system the original had. I must also point out the extreme pain it is to give AI correct ships with diplomacy screen. Having to write down ship names on paper before opening

20 Replies 30,663 Views

Something to be fixed in 1.3 I presume. 1.3 should be only bug fixes and such, no more feature which cause more bugs

2 Replies 2,609 Views

Indeed I have strange behaviour with my Sensor ships sometimes. Especially when they are destroyed, I often still can see their FOV.

9 Replies 6,940 Views

Well its about time! The forum readability is in my mind better. What do you think , have you noticed something weird or differences compared to the old forum?

2 Replies 1,917 Views

Now that you brought taxation to the table I must ask. Old topic for sure but here it goes. I have approval 60% and elections are next turn. If I lower my tax so that my approval is 90% how does the election react? Do the people remember past years terrible taxation or are they happy that turn before election taxes are dropped?

8 Replies 9,383 Views

Indeed and the unhabitable planets will be colonizable through research in DA expansion. Good time ahead

5 Replies 53,702 Views

Just as the feature "space button moves auto pilot moves". Gah why did they not bring all the good stuff from GC1

3 Replies 3,507 Views

Nothing suprises me with minimap anymore. Its been broken from the beginning. 1.2 did some love for it, but its far from solid still.

4 Replies 3,859 Views

Can anybody confirm is the goverment text right or wrong. Is better goverment suppose to give you economy and industrial bonuses. It says so in Goverment screen, but to my understanding it only gives economy bonus. It was stated that this would be fixed around 1.0X times. I dont even remember how many months ago that was.

20 Replies 6,214 Views

Yes I would like this too. Where the mini map would actually be in actual colony screen I leave for the design people. I would also suggest some major overhaul on mini map behaviour in GC2 as whole. Example in trade screen you can select "show all trade routes, show my trade routes". So after I click a trade route , would you not like to see what trade route it is actually on the minimap? I suggested earlier to add perhaps a glow on the specific trade route in question or something.

8 Replies 69,799 Views

Yes it sounds logic indeed, but to code this is a whole different story I think. SD has gone with its way and I don´t think we are going to see major changes in this area.

3 Replies 4,558 Views

With the tech tree the strongest flaw is the lack of zooming. But I would not mind having some variation in naming also. Laser 1-5 seems bit uncreating somehow

8 Replies 7,420 Views

- Deeper diplomacy / politics (alrdy promised in DA thank god) - Better land battle graphics - Formations in combat viewer, no more bumping car ride Can´t think of anything else right now. AI is getting better all the time, Iam really satisfied with GC2 at the moment. So no big wishes, SD can suprise me <img src="http://images.stardock.com/gc2/T_DL/smiles/Smile.gif" border=0 ALIGN="ab

399 Replies 224,549 Views

The darnest thing with 1.2 is currently the AI not following Rally Points bug. But I got some reassurance from a SD staff member that this is currently under investigation. Bring on the better AI with 1.3 Iam sure we can live with it until Dark Avatar

25 Replies 56,001 Views

The vocal minority is always a problem with forums. But with effective moderating it has been beaten in all forums I currently visit. Sure GC2 forums have their technical hiccups but I find this place very enjoyable none the less. Atleast here if I report a bug or write about the game, I get a feeling that there is a chance some of the SD team notices it.

88 Replies 110,765 Views

Indeed. I find this really weird since in my very first 1.2 game the AI built its planets really well. There were factories etc, all in all very balanced building. After that it seems 1.2 has somekinda time bomb built in it and AI becomes total moron with planet building

22 Replies 7,774 Views