sam0t

sam0t

Joined Member # 2355212
42 Posts 526 Replies 616 Reputation

Seems like my thread has stirred up some conversation :D I would have too preferred a more complex ground battles with specialized ground combat units (ala MoO2) and graphics that change with technology advancements.

42 Replies 30,844 Views

Hello, I still have not bought Twilight Arnor but its been on the TODO list. I was wondering could somebody pop a screen shot or two from the new ground combat screen. I know its a trivial thing, but the old was so ugly it left trauma or two on me :D Thanks in advance.

42 Replies 30,844 Views

The betas seem to come on well, but since I have been out of the loop for quite many months could somebody clear up couple things. Is the Twilight Arnor still up for March launch? Has there been any news on ground combat or pictures about the new ground combat screen?

81 Replies 120,578 Views

Arnor, precursors, mithrilar, draginol, telenanth.. Whoa that made my head spin, I did not get anything out of that. Granted I have not studyed the GC universe at all, is there a place where I can recap ?

9 Replies 23,700 Views

Looks very very promising, especially if the new invasion screen is anything like the new planet surfaces. Good work on that. On the coins flip side, the planetary building list is still as confusing as ever. Its the only thing in this games UI that makes me want to puke. Cmon you have added improvements to the research screen allready, time to give some love for the building list also!

18 Replies 36,753 Views

Current espionage system is big pile of micromagement if you ask me. There was plenty of better espionage systems suggested during DA beta.

382 Replies 105,312 Views

Time to ressurect my old UI thread. Basicly it sums up almost all the annoyances I have with current DA UI. [link="https://forums.galciv2.com/?AID=136404#1090776"]UI improvement ideas[/link] The most critical UI improvement I would like to see is the following: - Same class buildings should always be at the same spot in planetary building list. Current system with changing building names create confusion since the building list changes all the time. Each clas

382 Replies 105,312 Views

For the love of god Stardock, do tell you plan to change the Planet Buildings menu for the better with TA? Alphabetical order and a list with gigazillion different buildings just is not very... elegant? Maybe separate different building classes with color boxes or something, this was the main annoyance with DA UI, atleast for me.

62 Replies 115,473 Views

Good luck with all the beta people! I won´t be attending this time as I gamed DA beta so much that I had no energy left to game the full version. Not going to make that mistake again ps. I anxeously wait for some pics and info about "new" ground combat. Hopefully the ground combat system gets an overhaul too, but this is unlikely.

106 Replies 78,740 Views

[quote] Hey are you guys ever going to have the option to have the old espionage system? I don't like the new one. [/quote] Yes please. Too much micromanagement to alrdy micromanagement full game. Older system option would be welcome.

62 Replies 116,408 Views

Hold your horses! There is something wrong, but you can go around it. I got that very same error when trying to update from the "pop up update" box. When actually selected the Dark Avatar from the list and pressed Update button, the patch installed without a hitch for me.

62 Replies 116,408 Views

Sweet stuff. Keep it going! ps. About the space miners. They still seems to "know" all asteroid fields in the map, even if they are on fog of war zone. Is it possible to fix this? I just hate when my automated miners go on cruising to the furthest corner of map all the sudden.

44 Replies 62,037 Views

+ FIX: Bug where the turn button was always green even if there were ships with moves left And I thought this was somekinda weird feature, its been around so long. Testing it out now

71 Replies 91,370 Views

I have not preordered the TA expansion because it has been said to be content expansion pack mainly. I buy expansion packs for the gameplay enchantments, not content. Anyways DA was way too buggy for my taste, so I´ll probably get TA bit later on. I definatly would like to see more expansion packs for GC2. Any of the next things will make buy a expansion pack: - Better diplomacy / UP - Tactical battles - Better ground combat - Better gameplay (stuff like: Space bar

126 Replies 197,175 Views

Missed the "sneak preview" section the first time, but yeah the Ground Combat really does need some updating. The man saying its like lunch boxes fighting each other got it totally right, terrible is the word to descibe the GC2/DA ground combat graphics. Good that something is going to be doned about it.

246 Replies 174,595 Views

Sounds excelent! I especially like the new tech tree loving, the same old GC2/DA tech tree is one of the reason I stopped playing this game months ago. After tens of games the same old generic tech tree just feels too boring. I hope there will be even more stuff to differiant the Races from each other, just a simple UI changes and even more varied AI responses should do the trick.

246 Replies 174,595 Views

I read the thread half way through and Iam compelled to say, that some of the posters miss the Mega Event point. They are not supposed to affect just the player but everybody/thing in the game. My couple Mega Event suggestions would be. - A garden of eden planet appears in the game, MoO anybody ?! I know but its a good thing, maybe the planets been hidden with cloaking device or some

228 Replies 164,181 Views

Hmm funny that a thing what your average gamer like me considers small and quite easy job, can actually be a real resource hog. Refering to the tech tree descriptions. Well atleast SD has tons of good critique about GC2/DA, expecting great things about GC3

84 Replies 27,916 Views

@OP Yes your not the only one who is awestruck by the suckyness of tech tree descriptions. There has been discussions about the issue before but nothing has been done by SD, oh well. My add to the secrets of the tech tree: New Engine tech = speed +10 .. edit: I would call a pa

84 Replies 27,916 Views

Exactly what version should the 1.6 betas be? Iam getting an DA update to 1.59.078 and Iam missing most of the updates Cari wrote in her message. Something fishy here :/ edit: Ok the usual happened, I check everywhere else but Caris Link below her post

60 Replies 32,693 Views