Please note miniaturization does NOT reduce the size of ship components, but increases amount of available space on ship hulls. Since the available space is bigger, components also became bigger because of the sizemod effect.
BR, Iztok
Huh? That sounds contrary to the dictionary definition of miniaturization? weird.
The size of components increases with the size of your ship's hull which makes sense for engines and life support but not for weapons.
If miniaturization reduced the size of components, small reductions would be lost or magnified depending how it is rounding off. e.g., a component with size 4 and 10% miniaturization would be 3.6 which would round off to 3 or 4. Since ship capacities are larger values, miniaturization instead increases that capacity and the rounding off error is smaller.
Originally ship components increased in size relative to the ship hull's new size rather than the original capacity. So the two factors would work against each other and sometimes researching miniaturization would reduce the amount of components that would fit. This bug was fixed in DL 1.3 or 1.4.