I thought GC2 had to run in 32bit. The debug is showing 16bit. May want to change that also.
DethAdder
34 Hooked on games since playing my parents Pong in the seventies.
Your approval is on a per planet basis. When a planet gets above a certain population you will have huge moral dropoff. Not sure the exact dropoff but I think it's somewhere around 20Bil. now, where in 1.2 you had a higher limit before the mojor decline.
Yea, when a new poll comes out it acts like I've already voted. Acouple days later though it will clear and let me vote.
The Terrans are always smalltime in my games , to the point I disable them if not playing with all, or stick them a level higher on difficulty. The Thalans actually surprised me last game by being the second power. I'm not sure if they would of been had the Iconians not kept the Drengin busy though.
I use spybot search and destroy. A great free program I've been using for years along with AVG anti virus , another Freebie. What can I say I'm cheap and they work.
When I preordered there was a seperate button i think(been awhile now), cause it's like 5 bucks more for shipping. I do remember the option was clearly marked though. P.S. Obviously as the original topic goes I have no problems with buying online with Stardock, since I have preordered. I wouldn't do it for some companies online though.
Kinda makes me think I need to pump all my trade routes to one civ. Then ally , kill routes. Setup the next civ. would be viable. I'll have to experiment. Gotta love a game you can still refine your strategy for, after playing for months.
Thanks for the replies. I guess basically I just need to work on it. Just glad to know it is possible.
I have been wondering if it's possible to get an alliance victory now. Every game I get one Civ. to close and ally. It doesn't even rely on alignment or anything. Always one gets close. So I ally, then There is nothing I can seem to do to get a second Civ on board. The Relationship factors and alignment can be much more favorable to ally with some of the others than the one I already have. Well long story short I tested and tried everything to get at least a second civ allied. No amount of Plane
I have to say I agree with the starbases being unable to protect themselves late game. Seems like there should be some high end late game tech's to at least have a chance against ships.
You have to go to your profile and click on the default button beside your character to set it.
I read this earlier and didn't sign, but I come back and see more "My Carrier Idea" type Post than ever. At least combine them since there the same people saying the same things in all of them. /Signed
you could always ctrl+alt+delete and look for the debugger or VS.exe or somesuch process and shut it down that way. Then install the game.
This Post is generating a lot of great info for new players. Maybe they should sticky it.
Do your ships already have defense? They must have at least one point of defense in any category for the starbase defense boost to take affect.
That's a hard to answer ?. Most of the game I keep research higher than the others, but I change them every few turns for max efficiency depending on the situation. I guess if i had to keep them in one spot the entire game it would be something like Mil 25%; Soc 25% ; res 50% , but thats just a rough estimate. If it was set the whole game I'd have to experiment for optimal configuration though. Just my 2bc. <img src="http://images.stardock.com/gc2/T_DL/smiles/Smile.gif" border=0 ALIGN="absmiddl
Hi:). I've done a search and only found info pertaining to 1.1 on this, but when i choose one of the in game custom maps, set my opponents to bright or intelligent, they do nothing to try to colonize. I've tried a couple different ones and always the same. I even left a planet uncolonized for while to see what happened. Finally got one of four(four corners map at the time)to colonize a world. I was wondering if it had to do with not getting the starting colony and survey ship. Thought maybe that
I'm not sure if there's a thread on it, but like the core ships your desighns should show as tech becomes available. that a reason not to replace same name upgrades(I add G-2,G-3 so on). So when you get the tech in turn your models matching should show.If you saved a design with Lasers V though, the entire design shouldn't show till you have the tech.
I've gotten almost accustom to the build times being wrong(been that way since I got GCII). I know if it initially says 100wk. It means like 17wk. .Mine are always consistently stated longer than actual build time.
I got that too. Had to run windowed before I found I had bad Nvidia drivers. When i went fullscreen it seemed clearer. Definately a difference.
1. Not that i've seen. They just setup the route quicker. 2. The one with the waterfall looking thing? Yes, that's for embassies 3.upper left hand of the upgrade window, below the ship thumbnail is little box to upgrade all ships of class.
Clive Barker's Undying was a good scare for it's time. It had excellent use of sound effects to add to the atmosphere. F.E.A.R. (of course)
An event that happens rarely or the odds are against it hapenning at all.
nahh... My current gigantic has three. Must just be a fluke thing.