Thanks for the tips. Too bad that I lost that game because the enemy was blessed with a mega event that caused their stats to grow slowly overtime. In time, I lost my fleets simply because of the fact they really became too powerful (weapons at 300% anyone?), so I resigned the game. Oh well, guess my luck's not that great in that game.
dnzrx
If you want to know what is save scumming is: it is basically that you will save before you conduct a risky move or something like that, execute said move, and if it fails, reload and try again. I will also refer the reloading of games after unfortunate events as Save Scumming. Anyway, do you guys do Save Scumming?
He is talking about the Stop Online Piracy Act that is going through congress right now. Basically, it would provide the law enforcement the tools to shut down any website that they deem to be infringing. Here is the Wikipedia article for the bill: http://en.wikipedia.org/wiki/Stop_Online_Piracy_Act
The AI will value your ships more if the following are true: The Ships-to-be-sold are top of the line or near top of the line. The Ships were not pieces of crap. You have good relations with the AI. And There are conditions that will compel them to buy ships (i.e. their military is very weak/ the weakest, they are at war with someone very strong, etc.)
Guess someone wants to get the Ballistic Discount on you. [e digicons]x_x[/e] But that is why for most of my trades, I demanded treaties and other binding agreements as payment. And I keep the best weapons for myself.
OK, after two years of no blue screens of death at all, I gotten two of them over yesterday and today. This is happening during my sessions of Galactic Civilizations 2. Here is the diagnosis: Problem signature: Problem Event Name: BlueScreen OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 1033 Additional information about the problem: BCCode: 116 BCP1: FFFFFA800B5144E0 BCP2: FFFFF8800FEC2AE4<br
Today, I won my third game on the tough difficulty. This time, however, I took a different approach. Like before, I won via diplomatic victory. But instead of trading away tech to make friends, I traded away powerful ships. In a way, I became an arms merchant. I was wondering, who else became an arms merchant in their games and won too.
Listen, only SOME AIs are broken. The other kinds are not. You can just switch over the AIs and I guarantee you that they will give you a run for your money.
[quote who="AstralDreamer" reply="3" id="3021498"]Version 2.04 ---------------- -Fix for Twilight crashes with some multiple-monitor configurations -Updated offline activation method WHAT A JOKE!![/quote] I think that he was hoping for more like AI fixes and stuff like that.
There is really an update?
[quote who="shuhelali" reply="1" id="3020270"]Did they invade any of your planets ? They always seem to have mass drivers so I rush research the counter defences to these. They also have a penchant for attacking any starbases they can find [/quote] The AIs place Starbases pretty high on their "to-thwack" lists. They might ignore any other target if there is a starbase near by. And they
You know, I always thought the Dread Lords are a joke when they appear in normal games. So, in this previous game, I just left them alone when they appeared right on the border of my civilization. Big mistake. Instead of being harmless like they used to be, they built the ships I feared all of the time in the campaigns and proceeded to annihilated my ships and conquered my empire. Eventually, I reloaded the game and proceeded to bum rush their planet before t
I never get to buy the minors' and majors' mining bases anyway. I always blow them up, seem easier to do so.
I too want Galactic Civilizations 3.
I have a question: Does the planetary defense structures work as intended?
So it is possible to have a Pikachu ship. It would be hilarious to see Pikachu zapping battleships! [e digicons]:grin:[/e]
I was wondering: Can you make custom 3d models in another program and import them into the game as ships?
I use boxing all of the time. Problem is that I use lots of starbases so in times of war, all of the enemy ships will make a bee-line towards them. If I accidently box them in, then they will stop going to the starbases and attack something else that I do not want them to attack. And the default spellchecker does not understand that "accidently" is a word!
So, last night I won my first game on tough difficulty after several losing games. And this is my first game which I have won without destroying a single ship at all, i.e a pacifist victory. I was wondering, did anyone else win without destroying a single ship?
Say, these are some great tips! Might help since I kept on losing my harder games!
No, you get miners automatically. Besides, miners are helpful! Why not have one?
I do get the range problem too. Probably you are reloading the game during the AIs' turn. Especially after the AI did something you did not want them to do. They probably put that in to prevent cheating (in a way).
Apparently, the forums is getting bot attacked here: https://forums.galciv2.com/412760 But I do not see a report button anywhere. Where can I report bots?
I was wondering, Can a ship gain experience and level up during a battle? And is it possible for a ship level up more than one levels after a battle?
Thanks for the tips. To clearify, I already practically maxed out the PD but the enemy is very dangerous in the fact that they are throwing Nightmare Torpedoes like if it's candy. The only reason why I have ships left standing if the use of the flagships I always been using (dreadnoughts with fleet warp bubbles to draw fire and more defenses than you can sake a finger at). Practically, even with maxed out defenses, they can only take about 3-5 battles before h