CharlesLentz

CharlesLentz

Joined Member # 2561941
6 Posts 220 Replies 17,732 Reputation

[quote]The editors seem to require mfc71.dll.[/quote] Noted, thanks. ~C

54 Replies 91,934 Views
Reply to Team Games in Modding

One of the editors that will ship with Twilight is called a scenario editor. It allows you to set up all kinds of conditions, (such as teams). Stay tuned on Twilight's beta updates, as we just might put this handy editor out during the beta stage.

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Only the map editor has been released with the beta so far. Stay tuned though, because subsequent updates to the beta will eventually include remaining editors here and there, as well as occasional usability updates to editors that are already out. Cheers, ~Charles

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Rock Band is awesome. I play it quite a bit on my 360. Favorite part is the drums, for sure. I also own Guitar Hero 2 and 3, so I have plastic guitars laying all over the place! ~C

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[quote]...how to zoom in and out ...I don't have a scroll wheel...[/quote] We have since hooked up the +/- keys as an additional zoom option for users with such a setup. That, along with some other map editor usability tweaks will be available in one of our upcoming beta updates.

7 Replies 4,950 Views

[quote]Any other advice is also welcome[/quote] As far as advice goes, I'd say to not let content (like sound or awesome art) hold you back. Get your ideas down and starting prototyping an application to test out your ideas. Don't let the scarcity of the exact art or sound fx you want in your final game be a bottleneck to you getting something done that is playable in the first place. A complete game with crappy art beats an incomplete game with awesome art hands-down.<

3 Replies 28,253 Views

There are limits, and the editor will tell you when you reach them (pop up a warning dialog). If I remember correctly it's around 1000 for stars and 5000 for planets. ~C

7 Replies 4,950 Views
Reply to Map editor in Beta Reports

[quote]For starters I have a simple question: How do I zoom in and out?Okay, propably with the mouse wheel, but I don't have a mouse and +/- don't work. I'm usig a wacom tablet and the pen doesn't have a wheel.[/quote] We hadn't considered someone not having a mouse. I hooked up the +/- keys and it'll be in one of our next beta updates. [quote]What are the chances we could get to place bonus tiles on the planets as well?[/quote] Unfortunately, the chances of features being

52 Replies 19,464 Views

[quote]When was the most recent release? SDC hasn't let me know of any updates this week to the Beta.[/quote] There was no new updates this week. As I said, it's in the beta that's already out (4C).

12 Replies 5,274 Views

[quote]We do not currenly have a game setting that allows you to turn "Tech Stealing" off (like we do for "Tech Trading") on the galaxy setup screen. It's not a bad idea though, I'll toss the idea around the office and see what everyone thinks.[/quote] [quote]Yes please.[/quote] So I tossed it around the office and no one had a problem with putting it in. So we implemented it. Now that it's in the latest beta, did you guys notice it was there? :D&nbsp

12 Replies 5,274 Views

[quote]it is much, much better to move my units myself rather than picking a distant point in space and right clicking.[/quote] If you could find a situation where this is repeatable (ie. you can always get to the destination in less moves manually than on autopilot from the same starting point), then please make a savegame, take a screenshot, and tell us who to move to where. Zip up the save and send it to [email protected] with a description so we can investigate. Thanks

17 Replies 9,268 Views

[quote]Did Society get canned? I thought that was the next project. Not that I mind, since I'm definitely pre-ordering the fantasy game.[/quote] [quote]I was worried that this 4x project had turned in to Societies...Wasn't too excited about that, as I don't do the MMO thing. Really excited to hear more about this new fantasy game. I'll pre-order like I do everything else...[/quote] [quote]Society is a separate, long-term project. It's currently on hold for a couple of y

63 Replies 47,927 Views

[quote]Theres a list of all the stickies showing on my screen.[/quote] Yeah, you're right. Those are the stickies located at Home->GalCivII->Bug Reports. The one I pointed you to is located at Home->GalCivII. At any rate, I'm glad it was helpful. Cari put a lot of info in that post, so I thought it better to link you to it rather than try to reiterate it for you myself.

3 Replies 4,818 Views

[quote]I have a "bug" ...How do I go about posting/emailing the file[/quote] You should read CariElf's sticky post . It's called "How to Report Crashes and Bugs" ;p

3 Replies 4,818 Views

[quote]Ok can someone explain to me how Humans manage to share the secret of hyerdrive with all the other races.[/quote] The same way they shared Beatles music with space :CONGRAT:

13 Replies 16,587 Views

[quote]I received a report that the LentzLandians had built an innovation complex. ...gives me even more incentive to invade that juicy, undefended PQ15 world quickly and violently.[/quote] Leave the poor LentzLandians alone!!! :SNIFF!: ~C (aka. Charles Lentz)

11 Replies 5,987 Views
Reply to Map editor in Beta Reports

[quote]It would be nice if you didn't have to press CTRL-Q each time for place a star or CTRL-W for a planet. Just press the key combination one time to set the mouse pointer as a brush so you can place as many as you wish (or as game allows) and then you can either press another key combination to start painting with it, or allow us to press the right-mouse button to de-select the brush.[/quote] Lucky for you, the concept you are suggesting is already in the editor: Hold down the

52 Replies 19,464 Views
Reply to Map editor in Beta Reports

[quote]Ability to just use the delete key when an item is highlighted to remove it. (Star, Planet, what have you...)[/quote] Ctrl + Delete is hooked up for that purpose. * EDIT * This was recently changed to use just the Delete key. It'll be in one of our next beta updates. * EDIT * [quote]Map Editor needs: A summary screen. If I'm making an immense map, I'd like to be able to pull up a scr

52 Replies 19,464 Views
Reply to Map editor in Beta Reports

[quote]Can`t Place planets more the 3 tile away form Star (sun) ??? what`s up with that ??? [/quote] This is a game mechanic. In the game, planets are never more than 3 tiles away from their parent star. That is why this limitation is in the editor as well.

52 Replies 19,464 Views
Reply to Map editor in Beta Reports

[quote]You can also get to the mapEditor via the "Editors" button on the start-up gadget. ???? Startup gadget? I'm not sure what you are talking about.[/quote] You have to read the next sentence if you're confused, that's why I put it there: [quote]You can also get to the mapEditor via the "Editors" button on the start-up gadget. To get to the start-up gadget, right-click on the game (in SDC) after you update and select "Run Application"[/quote]

52 Replies 19,464 Views
Reply to Map editor in Beta Reports

[quote]how exactly does the "Allow Homeless players" button work? Does it mean if a players last planet is taken, they can wander as nomads and....[/quote] No, it means that you can plop down some ships and set them to be owned by a race that doesn't have a home (ie. own a planet). So when the game loads this map and "allow homeless players" is set to true, (theoretically, IIRC) then it'll allow those ships to in fact be owned by that "homeless" race when the game starts.

52 Replies 19,464 Views

[quote]Now, whats new in 4C?[/quote] See Cari's journal entry here

8 Replies 5,048 Views
Reply to Map editor in Beta Reports

[quote]Actually I can do everything but zoom. I'm usig a wacom tablet[/quote] Well then maybe I should have said "You can't do much of anything if you don't have a pointing device." :p I was picturing you trying to do everything via the keyboard when you said you didn't have a mouse. :LOL:

52 Replies 19,464 Views
Reply to Map editor in Beta Reports

[quote]why can't I find the editor?[/quote] [quote]It's in the Galciv2 folder under \GalCiv2\Twilight\Tools\GC2MapEditor[/quote] You can also get to the mapEditor via the "Editors" button on the start-up gadget. To get to the start-up gadget, right-click on the game (in SDC) after you update and select "Run Application"

52 Replies 19,464 Views