First, my cheetos would like to say thankyou... They are quite pleased at not being eaten due to the new map editor...
I do have a few "annoyances"...
1-The ability to edit numbers directly instead of all those sliders. Sliders look cool, and are fun for the first couple of planets... I already have numbers in mind, and a editable box instead of a "grayed out" box with the number would be most helpful.
2-The onscreen image of a placed planet does some weird things when you make it smaller.
3-Ability to MOVE a placed STAR. Once it's down, the only way to move it is to delete it and make another. Sometimes I just want to move a system over a smidge...
4-Can the display box (edit properties) just change to a selected planet instead of open/close/open/close/open/close? Redundancy is just so... redundant.
5-Ability to set tile bonuses, as well as add number of tiles for soil enhancement, habitat improvement etc. I like getting those planets that start at PQ4 but end up PQ20 once you get the techs. I'd like to be able to make a few on the map.
6-Ability to just use the delete key when an item is highlighted to remove it. (Star, Planet, what have you...)
7-Port the random generation items from the game to the editor. Number of Stars, Planets, Clusters, Asteroids, Blue clovers, Green diamonds... always after me lucky planetoid, you fruit loopy little bastage...
8-Port the minimap from the game to the editor, especially useful for large and above.
9-Ability to set random "habitable" planets, perhaps for each type. One screen with a number next to each type, hit create...
Most of these are "work flow" related. One problem I have with this game from day one is the absolutely ASTOUNDING amount of clicking one has to do. Bunching things together would save alot of time, and reduce the memory usage by only having to display one or two items instead of 10.
Thanks again for allowing the feedback !
T