i'm halfway playing my first game and saw a few things that might need some attention: * Times of building or research don't always match with the actuall time needed, my first research needed 3 weeks but was finished after 1. when i was looking at the planet i saw a building needing 1 week to finish, after 1 week it needed 0 weeks to finish and after 2 weeks it was finally done. i saw this more than once. * i'm playing one of the new races and i have like no idea what superabi
mystic
1.0 was so much worse than 1.4, welcome to the good game
why do we have to figure that out through gamespot? oh well its great taht the beta will start, i'm so excited about DA. its about time a good game was released finally (that i also like:P), most games that are released nowa days i simply don't like!
i think we should expect a december beta rather than november. there have been allot of new things that stardock just started to put into DA, that will take some time. even though i'd like to have the beta like yesterday we shouldn't get our hopes up to much.
i say keep it as it is, protect it yourself with your ships. everybody must have a weak spot.
you really started your post on the wrong foot there, geez. some of your points are valid, other than that i think you are a jerk.
So, when will the new 1.4 patch be available? also when can people who preordered start playing the DA beta? i kinda really REALLY want to know this thanks stardock.
i spend like 150-170 hours on the game in total, sometimes as much as 20 hours a week, than its fading away till a patch than i start again. right now its faded away again, i'm waiting for DA or 1.4 patch. i preordered DA though so next month i should be able to play DA.
Incidentally, we are also going to release a Galactic Civilizations II v1.4 shortly. Main changes will be an AI crash bug fix and some changes to morale and economics (we're going to make the morale buildings more powerful but the techs to get them MUCH more expensive). this was in the 10 october post in the journals.....nice!
yea i had everything on common and i found like 15 stars and only 4 had habbital planets, it sucked so i quit that game cause well i was in such a disadvantage already ...
So, what are the plans, going for a october release or the after christmas release? has there been a more detailed release date? are there gonna be beta's? i want some more information plz
sometimes i use them to try something, kinda like what you do. however most things i've already tried yet...so i just finish the game cause i am really bored with it. that is, the last part of the game, grabbing another 200 planets knowing you are the strongest and are gonna win anyway are pretty boring but needed for a conquest victory. so i just take the victory and start another game.
planetary defense is a waste, it makes your soldiers 25% better at that world, so your odds during an invasion are better. instead, use the tile for an extra farm, the extra people also make the odds better during an invasion cause you simply have more soldiers (not better) and they also pay tax
2) Switch to 100% military production and build a colony ship every 2 turns. When you colonize new planets, adjust the tax rate to get 100% morale there, too. Each planet you colonize will cause you to lose more money each turn. This is why we saved most of our starting money. what i usually do is just build ships on my homeplanet, this cau
well in my latest game on crippling level with 10 players in one game, i had the torians, who were not at war with me or were allied to me surrender to me while still having most of there planets. the IA surrenders (in my experience) to the best that they like. when they do not have allies or people who are friendly to them they might just surrender to the once they are at war with. might also have to do with the alligment.
bad morale also makes planets easier to capture (bribing a part of the population to fight at the invaders side). and i believe low morale makes planets join another civ faster.
can't they make 2 expansions packs? or put in new things trough updates? i wanna play DA i love stardock!
the AI only creates a new design once every...6 months or 4 months with the new option on. i haven't seen the IA creating that many new designs. and the number, you sure its not just the number of ship that was produced? every ship has its own number.
none have been given, only improved diplomacy
than indeed i would make 100 small transport ships, invade all his planets with the best weapon i have, he would lose like 50% of all his space due to my weapons and i would have lost not to much, but he would be maimed. now you can exploit this to first send in 1B troops and do your best weapons, you kill like 10B of his, and your second transport with more troops and a less effective but also less damaging weapon will take over the planet. i like my option 2 better, the way i
why don't you guys use the autosave option? when my game crashes (doesn't happen much) i never lose more than 10 minuts.
mmm don't change it
in 1.31 my turn button is green kinda like the whole time i believe. i've seen it green for sure. i like to add a glitch: 5: when your designing your new ship wich has lets say 172 hull space, when i was adding stuff lke weapons to the ship it went up to 173 hull space out of the 172 several times, and when you than try and save the ship it doesn't, no error message will be given it just doesn't save. first time i didn't notice this untill i wanted to build the ship.
i use mini soldiers allot if i attack a planet with very low moral, i use information warfare sometimes. and i use mass drivers at the end of the game were the planet i invade is not needed anymore.
dunno if i would use them much, i usually stay at the medium hull for pretty long.