Another thing i would just LOVE to be implanted are these options: 1: If you are attacked by the IA, your allies shouldn't automaticly help you out, atleast have the option to say "no thanks i don't need any help". 2: The options to call in allies later on. lets say team A declared war on me. after a while my war isn't going very well or another team declared war on me. at this stage i would love to call in one of my allies to help me. same thing, if they deny it, the
mystic
Another thing i would just LOVE to be implanted are these options: 1: If you are attacked by the IA, your allies shouldn't automaticly help you out, atleast have the option to say "no thanks i don't need any help". 2: The options to call in allies later on. lets say team A declared war on me. after a while my war isn't going very well or another team declared war on me. at this stage i would love to call in one of my allies to help me. same thing, if they deny it, t
I'd love it if i can somehow create teams and so create custom situations. yes you can already ally yourself with some IA players, but i would love to be able to ally some IA's with eachother. so i can get 3 VS 3 wars or 2 vs 2 vs 2 vs 2 wars and so on. i would love to have such huge coalitionwars. you can still play your diplomacy skill and be friends or close with your oppononts (in this mode being an ally with the other team might have to be disabled) but if you
I'd love it if i can somehow create teams and so create custom situations. yes you can already ally yourself with some IA players, but i would love to be able to ally some IA's with eachother. so i can get 3 VS 3 wars or 2 vs 2 vs 2 vs 2 wars and so on. i would love to have such huge coalitionwars. you can still play your diplomacy skill and be friends or close with your oppononts (in this mode being an ally with the other team might have to be disabled) but if you
i usually just exit and start over again. not to get a better start but i sometimes start in a corner with like 3 planets max and no way i can reach the rest in time while all the others have like 20 planets each. any player starting this way is doomed. i believe this was fixed in 1.1 though, doesn't happen to me much anymore.
i kinda like to know to, i saw several people talking about 1.2 already like they knew what was going to be in it. i only know the enchanced modding thingy but other than that i haven't heard much of 1.2 either. anybody have an idea?
Link a more clearer view
Game Difficulty Level Cakewalk - Fool AI Easy - A mix between Fool and Beginner AI Simple - Beginner AI Beginner - Sub-Normal AI Normal - Normal AI Challenging - Bright AI Tough - Intelligent AI Painful - Gifted AI Crippling - Genius AI Masochistic - Incredible AI - all Algorithms + 200% Production for the AI Obscene - ? Suicidal - ? [edit]AI Difficulty Level Fool - The AI's economy is run at 10% of normal, no hi
if you are allied with A, and B attacks you, unless A and B are allies, A wil declare on B in defens of you.
i play the game on crippling pretty much always and have no problems beating the computer. right now i am busy with my biggest challenge, on a gigantic field i have war with the biggest IA in the game (who is right next to me) and nearly war with my other neigbour + another IA but he is to far ahead to be of any danger. also i have war with 7 minor races crippling is a good difficulty to
i've experienced something simular. like when i start production of a ship on a planet, it says the ship will take 1 week to make. IF i stay in the planetscreen 9 out of the 10 times it needs 2 weeks to make, not 1. i've lost precious weeks because of this bug, and in the beginning i need those ships fast to conquer the other worlds.
say, what exactly does luck do? +noob , i really don't know.
now thats what i call a nice planet
i have one thing to say, IF you make a multiplayer for GC2, make it hotseat. I've played heroes III hotseat allot as well as single player. GC2 has a great single player and hotseat would make it better. However i know during combat it can take 5-10 minuts before i end a turn, cause i have to switch productions, make ships, make a battle plan, see my stats, talk to oppononts (computer), trade, etc etc etc. i imaging that if i am in war, and the other human player playin
i hope this helps a bit, i found it today on wikipedia. according to this, the larger your population, the more difficult it is to get a good morale. take a look. Population in billion // fBaseMorale (In-game "-??% From Population" in Approval's Tool Tip) 1 b. // 99 (-1%) 5 b. // 91 (-9%) 10 b. // 77 (-23%) 15 b. // 60 (-40%) 20 b. // 40 (-60%) 25+ b. // 20 (-80%) Population over 25 billion will always have a Base Morale of 20