FROOKIE

FROOKIE

Joined Member # 2407292
6 Posts 249 Replies 404 Reputation

MOO3 was sheer unadulterated drivel. It was just about the worst game that i have purchased. I read the reviews and I refused to beleive them because I liked playing MOO2, which had tactical combat and was probably one of the most enjoyable games I have ever played alongside Alpha centauri and later civ3. I stopped playing moo3 after my first try as i could see that it was all true. One day, when I am old and decrepit I might try it one last time, but I have the feeling I might end up throwing a

38 Replies 14,386 Views

I've heard lots of people mention this game and i was wondering whether it would be worth purchasing it off ebay or not. Its quite expensive for a 2nd hand game so.... BTW I like tactical combat and it has this, some input would be nice...pls

19 Replies 26,674 Views

Not worried at all, nor do I care. Ah the mercenary comes out at last - glad you could make it. I agree with you about the improvements in diplomacy and espionage and 'dark avatar' is supposed to address this as was described in a journal entry back in the mists of time, resources have already been allocated for this. So resour

110 Replies 41,158 Views

I am not sure I understand what everyone means by "tactical combat", By tactical combat, we mean the ability to direct the the battle ship by ship. just like chess. I understand it would not be in an update, b

38 Replies 14,386 Views

True. Except the claim that it can beat 95% of all players without cheating is a absolute standard. All this vitriol and all over one statement. calm down richrf, you'll go grey before you time!

76 Replies 30,770 Views

Okay onikazi, the problem is that this is the only computer thats linked to the internet and its not my computer. so its going to take some time to get myself access. But thanks for the invite. I will hopefully talk to you crazy kids soon.

23 Replies 17,492 Views

Sure, it'd be FUN -- for you warmongers. But it would totally wreck the game -- warfare would become the easiest way to win due to an exploitable tactical AI. I for one do not win primarily through warfare, and seeing warfare become the dominant winning method by an even higher percentage is something I will oppose with everything I have, but most importantly my wallet. </

110 Replies 41,158 Views

Let's just put this boast as a case of hype and move on shall we? We'll have to agree to disagree, and thats it i'm afraid. I don't think I'll be able to convince you using the present medium, but i'm sure you'd change your mind when in a headlock or something <img src="http://images.stardock.com/gc2/T_DL/smiles/Smile.gif" border=0 ALIGN="absm

76 Replies 30,770 Views

It will add more variety to games. We could go for all out production and weapons, or research the AI to death. Cheese is for weak players, I'd never promote it. I just want more options to try out.

5 Replies 5,086 Views

Yeah whats a bunker noob and whats a prolly? is that like some sort of umbrella? please explain moo2niac as I really would like to know.

110 Replies 41,158 Views

As for the Karma thing, well, i'm gonna say what every romantic story in history has said: Follow what your heart is telling you. If it works for sales then great, if it doesn't, at least you're doing the right thing. Its a win win situation far as I can tell. Cybermage - what you been takin man? I'm with quixecoyote on this one, he's definitely got the right idea.

45 Replies 67,491 Views

I'm not sure an advert in a magazine would make me buy a game, but i've been playing for ages. But what it does do is Highlight the fact that the game exists. I would then look for reviews on the game from organisations such as gamespot and even IGN if I got desperate enough. I used to like gamesdomain, but they got yahoo'd. If the review was good then I will consider purchasing. I wouldn't buy a game based solely on a magazine review though. I'm loosing my respect for computer magaz

45 Replies 67,491 Views

Yeah sounds good, but there is one problem, if it takes two/three turns to build one decent ship, how will the AI decide whether or not to build those ships or upgrade them mid build or aaargh! Even I don't redesign my ships that much. Every 13 weeks or so should be more than enough. What would make the AI more effective is to spend the time duiring players turns looking at its colonies and making them more efficient with regards to production and research.

17 Replies 7,838 Views

I voted no, please don't hit me. The reason for this is that while building ships is a pleasant diversion and sometimes rewarding its not really why I play GC2. I play for the tension, the highs and the lows that every game has the ability to induce, strategy and tactics and all that jazz. To be fair though: If stardock did release the ship part only pack I would probably buy it eventually to appease my completest nature. <img src="http://images.stardock.com

101 Replies 39,320 Views

Veblen you are right about balancing the defence level depending on the circumstances, but Iztoks got you on the engines. On those tiny ships you can't fit the three or four engines that i slap onto my dreadnauts and leave room for weapons. in the mid to late game its all about having numerically small fleets with tremendous firepower and defence being able to attack many times and travel further to do so. Its also a lot about personal preference aswell. I like my ships and hate loosi

111 Replies 42,677 Views

Yeah a poll could be done, but I feel that tactical combat is already on the table as a serious contender for one of the expansions. I think the problem lies in whether or not they can make a really good one that will blow Moo2 out the water. Shucks, why not - I vote for a poll! Is that allowed? Yo! Hijack crew, where are you? What do you reckon - Is it Litmus test time for Tactic

110 Replies 41,158 Views

Yeah, I been looking for that pesky option too. Well, I can wait till 1.2. Yeah, Tandonmiirs got it right about the why its not done during the turn, but i'm concentrating on the reaction part. Even though the game is already slow on my dinosaur of a computer I'd happily give more time to the AI if it will mean a richer game.

17 Replies 7,838 Views

Ah yes. Taking out entire armadas with just a few ships in MOO and MOO2 brings a misty gleam to my eye *sigh* Aww, shucks! You've got me going now..*sniff*. Yup, fighting was extremely gratifying in the old days before threedee, but we definitely settled for less. I want it, you want it, even the people that say No wan

38 Replies 14,386 Views

Just bear in mind - regardless of the feature, any feature that requires more than a few hours of development/testing is not going to be in some update. It's going to be either expansion-only or in a sequel. I am not going to commit to tactical combat or something similar in a sequel but I wouldn't rule it out. I am not against tactical combat, it is

110 Replies 41,158 Views