What did Brad mean by his comment that SEV and GalCiv2 appeal to different players? They are both TBS 4X Space Games. |
Yes, both games fall in the TBS 4x sub-genre, but they definitely take different approaches to it. At least to me, the Space Empire games seem to be geared a bit more towards the hardcore wargamer that likes to manage every little thing. The SE games have "more" of everything: more races, more ship types, more ship components, more planet types, more buildings, more technologies, etc. I remember downloading the demo for SE4, and that I was absolutely overwhelmed with all the choices I could make. There was literally an over-abundance of "stuff", and I realized it was simply too much for me. For those strategy-gamers who love micromanaging, however, Space Empires is probably their wet dream.
Oh, and technically, SOTS is taking the same road that MOO3 did -- TBS strategy portion and real-time battle resolution. |
Where did you see that, Apoc? I've visited the SOTS site, but I haven't seen where it says the game is actually turn-based.