Throwing this idea in,
I have for galciv 1 butr it wasnt implemented.
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GalCiv2 Forums
Hi,
I know diplomacy is far off, but using galciv1 as modle I believe you will be able to trade ships. Now what I wanted in galciv one was to have your ship graphic not change when you give your ship to another empire, just have its color change. That way everyone knew who is suppling who with arms
This is interesting concept, but didnt generate any debate. Now I pitch it agian for galciv2. Ofcourse you would have to plant it in AI too so they recognize what it means so then they can make threats agianst you for supplying their enemies, and you would know which AI to bust for collaboration. This could add a nice responsibility angle to the game, where you face consequences from trying to help a side while claiming to be neutral.
I know diplomacy is far off, but using galciv1 as modle I believe you will be able to trade ships. Now what I wanted in galciv one was to have your ship graphic not change when you give your ship to another empire, just have its color change. That way everyone knew who is suppling who with arms
This is interesting concept, but didnt generate any debate. Now I pitch it agian for galciv2. Ofcourse you would have to plant it in AI too so they recognize what it means so then they can make threats agianst you for supplying their enemies, and you would know which AI to bust for collaboration. This could add a nice responsibility angle to the game, where you face consequences from trying to help a side while claiming to be neutral.
) through espionage. This option would not only let you know *who's* trading ships, but also *how many* and/or *what type!*