Hi everyone,
I just wanted to say something about the ship design because if I don't, I'll regret it. Frankly, and this MIGHT have to do with the textures being out, but I tend to doubt it, I think the ships have WAAAY too much "stuff" on them. Also, and another poster recently said this, I don't think the "extras" are as cool as an idea as everyone may have first thought. By and large, the extras are HUGE, bigger than most of the actual components. If the idea is to be able to identify what a ship has just by looking at it, it's NOT gonna happen with some of the "bling" you can put on ships. Also, it looks silly. On to the actual designs WITHOUT bling. They look silly too. Some of them are good, and these are the "clean" designs that aren't full of excess stuff. It almost reminds me of those extra bits of metal on miniatures that you have to cut off...I want to say flak but that doesn't seem right.
Anyway, I think the ships need some help. They look weird...too many long flowy parts that just don't really work, especially with human ships. The ships need to look more like they did in GC1...or heck, ANY ship design seen in Star Wars, Star Trek, Homeworld, Babylon 5 (note that though Shadow ships have long flowy parts, they look like they SHOULD) or whatever.
Anyway, it's not a game breaker, but it's annoying. It's hard to tell what a ship is because all the parts get lost with all the extra stuff tacked on to them (and I don't mean the parts that you can add, even some basic hulls have too much extra stuff).
Am I alone in this? Anyone else have similar thoughts?