I don't have UE but just go to where the save games for each version are kept which are probably under "My Documents\My Games\GalCiv2" for Dread Lords, "My Documents\My Games\GC2DarkAvatar" for Dark Avatar and "My Documents\My Games\GC2TwilightArnor" for Twilight of the Arnor.
In all three cases the primary file that sets up and saves your current game configuration is the Prefs.ini file. This file contains al of your latest selections as to galaxy size, frequency of planet types, victory conditions, number of opponents, your opponent races and difficulty levels and everything about the game except for how the races are configured in terms of how their ability points are spent, their political party, etc. For Dread Lords there are a set of *.raceconfig files that specify your own race and your opponent race configurations. In the case of Dark Avatar and Twilight there are a set of *.customracexml files that perform the same function.
So if you want to reset *everything* then simply delete the Prefs.ini file along with all the *.customracexml or *.raceconfig under a specific directory and then when you next play that game new files will be generated that at least start with the default "factory" settings.
There are other differences between the Dread Lords *.raceconfig files and DA/TA *customracexml files. Specifically the raceconfig files in DL get generated for your *own* race only. However if you leave these files in place and later come along and play the next game as a different race and select a race for which a *.raceconfig file exists as an opponent then the game will in fact use that *.raceconfig file to define your opponent. In essence you select what you feel to be the best configuration for your own race and the game will in fact use that same configuration against you in a later game. For DA/TA you have a lot more control from inside the Useer Interface into how the *.customracexml files get generated and used however that's a different and much more extensive topic.