Ground-to-air missiles against possibly stealthed ships and/or against jamming = high tech. Also, if one misses, the transports are safely down.
Dropping ore chunks from orbit on grounded transports = very low tech Also, one need not hit exactly, and can drop more chunks as needed. (Remember "Moon Is a Harsh Mistress"?)
BTW, games have often had problems with unarmed units. I recall some (Panzerblitz and Panzer Leader are two) allowed horse cart and truck units to be useful in unexpected ways. One was to deny any unit easy entry to a forest or cover hex. Another, was to surround any unit, including a tank one, to essentially prevent movement for a turn, and let them get blown away by AT guns. The one here is minor by comparison. After all, one need only put a single gun, beam, or missile in the million-plus soldier invasion ship to avoid the problem!