How exactly are weapons/defenses and modules set to scale against the hull size? I'm playing with a minor mod concept in my head, but I'm not seeing anything specific on how the systems scale up on the hull sizes in GC2Types.xml.
I hope this doesn't imply that the hull size categories are hard coded in order - I would like to add more size classes and stagger them up a bit more - the mathematical part of me is saying it should be Log(e) as the 'natural' progression of sizes - {G}
Thanks - Jonnan