After using the Tech Tree Editor to create a custom tech tree, I tried to use it in game and got a CTD before the game finished loading.
This occurs even when using a "custom" tech tree which is essentially a copy of an original tech tree (i.e. with only InternalID and Race Name changed - I did this just to be sure it wasn't a goof I made).
I have sent a copy of debug.err to gc2bugs@stardock.com.
Has anyone else experienced this CTD problem when using custom tech trees?