First the Bug... In the Iconian tree, the economic buildings don't seem to be automatically upgrading. If this is by design, it's fustrating because I build *tons* of economic buildings, and upgrading them individually is harsh.
Second is a play style suggestion... If this can be done currently, in the interest of user friendly-ness, it should be made easier to accomplish. It may well stem from my ignorance of the system, and if that is the case, it would be less fustrating if this were somehow made more clear in the UI.
I would love to be able to play the AI at it's maximum level without the AI recieving artifical bonuses. Currently, if I change the AI to god-like, it ups the playstyle setting, which I understand includes bonuses to the AI's performance and penalties to the player. If there was some way to display which penalties and bonuses are being applied at the startup in addition to the AI level, that would be nifty.
That is all.