The planetary improvement screen is getting really crowded, especially if you engage in tech trading. The problem here has become worse with paralell techs that go toward the same thing. I can have slave pits, collectives, and standard factories on the same screen. I love the ability to collect techs, but it is becomming a bit overwhealming.
Now, I would like suggest an alternate way to manage planetary improvement techs. I would like the ability to right click an improvement and move it to another list. This would allow a great deal more customization for player style.
I can take all of the techs that I don't use often and move them out of my way. Not only would this help for paralell techs, but would also be use for galactic achievements and one per civ achievements, and even some techs with a one per planet restriction.
I can't tell you how much of the micro management this would save in my games, because I love big games with LOTS of planets.
What does everyone else think?
Scincerely,
Scintor@aol.com
PS This could also work very well for the ship design screen. I have often wished in games that I could build an older design(why build a warp powered constructor to improve a base two squares away?) By that time those older designs have long since removed to remove clutter. Moving obsolete designs reather than deleting them would allow me more flexability.