Did you ever kick so much butt early on in the game, that you think "Dang, I wonder if I just got an awesome start and thats why I am whipping the other aliens?"
--I would like to see "The Learning AI". This is not learning at all. What you get though is that any game you have started and saved can be loaded with the 'learning AI option'. You select the turn and the race you want to start as.
Here is how you would use it- Lets say I am playing the Humans and I am doing well. I can now switch seats with the Arceans back on turn 5 by loading the save, selecting "Learning AI" and picking the race and turn to play..
This would involve having a shadow save for every turn up to this point, so the save games could grow in size. So turning on the learning AI should be optional.
If this is all this option did, I would say thats great! So stop here if you are satisfied.
However, if you want to really blow my mind, read on;
As a bonus, the AI for the Humans could actually make the same choices I did. What it does is compares to the old save game with a ratio of "Learning" at 100%. Then it randomly determines if it should do exactly what I did in turn 6. So its going to automatically do that.
the AI then assess whether or not that was the best move to make (what it would have done on hard AI). If it was not then it subtracts 2% from the Learning ratio. If it was it adds 2%. Now it rerolls to decide if it should do what I did at turn 7 as the humans.
It follows then that at a certain point the AI cannot do what I did. It doesn't have the ship any more. The allies attacked them, etc. For each of these things it cannot do, it gives it a -1 through -5% on the learning ratio.
Eventually when the learning ratio reaches 0% the game no longer tries to do what I did.
This would be great.