What happened to every race having their own weapons?
Drengin have unique weapons and weapon techs, with some branching "bonus" weapons similar to the evil alignment weapons.
Arcean have different weapons. The labels are not the same in every category, and I *assume* this brings with them different stats at different points in the tech tree than the other races.
Have not explored the terrans yet.
As I posted earlier it was stated that new weapons and animations would be included for the races. If Stardock has suddenly decided not to do that then they better inform all the gaming web sites that are saying otherwise.
here are the links to the gaming sites saying GC2:TOTA has new race specific weapons
WWW Link(I-MOD)
WWW Link(IGN)
WWW Link(Yahoo)
WWW Link(RottenTomatoes)
WWW Link(PC Game Zone)
The list goes on and on. I have already read those previews. They all mention new race specific weapons. Perhaps I have a distorted definition of the word "new." I thought "new" meant something that has not been seen before. It also means something that has not been heard before but the sounds are the exact same as well.
I understand that this is a beta. It's also a beta with a really short time table. This expansion is supposed to be finished in December. From what Stardock has posted about the beta, including the short time frame given to develop it, I was led to believe the techs for the races that the beta would start with and those added about every two weeks would already be sorted out. The trailer shows them. I figured the trailer showed weapons for races not included as of yet but also showed weapons one of the three current playable races would have. So naturally I think giving the weapons slightly different names and then shuffling them around on the tech trees of the different races and then giving them the same animations as the original GC2 is just lame. Either there are new race specific weapons or there are not. I thought the whole point of weapon animations is so players can tell what they are being attacked with, besides looking cool. I feel it's just lame to have a battle with another race and our animations are the same but I know they have, or should have, a different weapon.
This is a very over exaggerated example but it shows the principle I'm having an issue with:
"Sir, they are firing disruptors!"
(Captin)"Those are photon torpedoes, not diruptors."
"Their disruptors look like our torpedoes, sir."
(A long pause while the captain wonders how a pcp drug addict became his tactical officer)
Or course I haven't had any of the playable races attack me with animations from a different weapon category from the one they are using but it's silly to have weapons do different amounts of damage values for each race and have the same animations for each race. Just make each race have a different color of the animations then.
And if each race is going to have more of its tech added as the beta progresses; as I said earlier I thought each race the beta starts with and when its added would have its full tech tree, then please spell it out for stupid idiots like myself.
Having said all that.... the game is great, love the new planetary screen graphics, as I posted earlier I'm drooling right now concerning the game in general.
I'm just disappointed I was led to believe by what the devs posted, the I-MOD trailer of TOTA, and all the previews and reviews about this expansion introducing new race specific weapons and it is obviously not happening.
The AI is much better. The races are better at playing political games, to my detriment.