These are all trivial interface-type bugs I'm seeing in TA 1.

beta 1 under Vista Ultimate (x86) using an NVIDIA 7600GT graphics card. They're so small, I didn't want to set up different threads for each.
- As I mentioned in the beta announcement thread, the installation routine doesn't add a launch icon to my Desktop (nor to Games Explorer). A manually created shortcut to TALauncher.exe works fine.
- When starting a New game, under the Pick Your Civilization screen, clicking multiple times on a race picture causes the political party to change. Also, Political Parties which won't fit in the small box on that screen have scroll arrows. But, they don't work until after you grab and move the slider itself.
- On the Customize Your Civilization screen, the Overview tab's Clear button has the same affect on Political Party as the race picture, above: multiple clicks change the Political Party. Ditto for the scroll arrows and slider, except that the slider doesn't even show here. The Abilities tab has a similar problem with the Reset button: various Abilities in the list get outlined and that outline jumps around with multiple clicks. Back to the Overview tab, the last item in Race Technologies for the Terrans is "A history of extremes." All the other entries have each word with initial capitals. That entry doesn't.
- Once in the game, the Research Tree doesn't have tool tips for the three icons on the bottom line of the display. They should pop up things like "Show/Hide Researched Techs," "Show All Techs," and "Show/Hide Future Techs."
- This is the same as from previous versions, but I thought I'd mention it anyway: from within the planet screen, the description of the Traditional Factory needs work. With asterisks around the upper-cased things needing work, it reads as:
"The *BASIC* factory increases this colony's *THE* social *+* military production on *THIS* planet by up to 4 *MORE* industrial units. Depending on what percentage of your manufacturing capacity you are using and what percentage of it is directed towards social and military, *THIS FACTORY'S CAPACITY WILL BE USED*."
"Basic" should be "Traditional," "The" isn't needed, "+" should be "and," "this" is redundant on planet since it's already specified by colony, "more" is redundant because of "increases." "This factory's capacity will be used" should probably be a percentage, but, really, the sentence doesn't impart much information.
- On the main map, none of the buttons and only a few of the icons have tool tips (I can specify them if needed). Also, the Set Rally Point button doesn't de-activate if you right-click. I had to ESC to the menus and come back to de-activate it and get my regular cursor back without setting a rally point.
That's all I've found so far. Trivial fit-and-finish things. However, I'd like to mention that the displays look wonderful. The new graphics system and UI changes are really sharp looking.