It just hit me. We all know what happens with having high population planets can be a pain in the ass but I just figured something out. Now I kinda think why stardock did it this way. With a high population worlds the resources needed to feed them and keep the society going gets extremely high and everythings gets cramed together. Which sucks and should happen. Now here is an idea. Ie the farms. When you research for new farms now you should get a moral bonus for the newer farms. Small ones at first. But when you get the the final farm techs, bonus will be set at the right number. I dont know what it should be but Stardock and the community could figure it out. Also I cant remember the name of the special project you unlock with the final farm tech the one that increase the population some more, it should give you another moral bonus, so you can go over 20 billion population mark without getting raped with penalties, but when you get to 30 billion population worlds you should. The idea behind it is these farms are more effiecent at sending out food over the world. which solves some problems. Also you could make 100% and 300% farm bonus tiles have some moral bonus but nothing major but you get the picture. Hell another idea I just got is make new research to help fight against high level population world penalties in biology tech tree or somewhere cant remember the name but you know what I mean. Tell me what you think.