Bioshock doesn't have multiplayer and it's a FPS.
Oblivion doesn't have multiplayer and it's both first person and an RPG.
I guess that explains why I don't own bioshock, or oblivion.
So someone arguing that it's "required" is not reasonable.
Let me rephrase. It is required if I am going to buy it. The box for GalCivII was misleading. It suggested it had multiplayer. I don't have it handy but there was something to the effect of "compete with others around the world". Hence the reason I purchased the origional game.
So sure, you may be right. Not EVERY game has multiplayer. Even some that don't do okay. But the vast majority of games do have multiplayer. GalCiv is the only TBS game I've ever owned (besides very old games like moo1, master of magic, or early civ) that doesn't have multiplayer.
Also a search of this forum indicates that has been pretty big interest in multiplayer.
The bottom line is, the competitors to GavCiv are release games with multiplayer (Civ, Moo & SE). Most games provide multiplayer. What are you going to try to justify next? That 256 colors and 640x480 resulotion is plenty good as long as you spend development time on some other feature deemed important?
multiplayer is a cool idea, but i think it would be unrealistic, who would want 2 be stuck playing a turn-based game with som1 who taks, 10, 15, 20 min per turn?
Ever played Civ? Or moo? timed turns are a good solution to this. Also, the ability to continue after you've 'ended your turn' in civ helps.
A friend and I often play TBS games together. We get together weekly and continue our game. A single game can last months. Or, better yet, try using the pitboss option, which allows for long term games. SEV also has a fan site that allows play by web capability. So when it's your turn you get an email.
It would be nice to have it. But we only have so many people on the game team (and, by "so many", I mean "so few"), and it has consistently failed to be the top priority.
Have you considered that having multiplayer would attract a larger customer base? Possibly raising this game from bargin bin status to something more successful?
I guess, you better put one more notch in the column of customers who haven't bought any expansions solely because of the lack of multiplayer. As a matter of fact GalCiv has never been installed on my current computer. I bought this one last December. SE V, Moo3, and Civ4 (+2 expansions) are all currently on this hard drive.
Maybe a post like this and the several other people in this thread that agree with me will eventually add up to enough people for the developers to consider multiplayer important. Too bad people like me have already written off the franchise.