*I dislike a lot of rpgs even though I buy and play a bunch. I'd much prefer ones that were about characters you made rather than always having them named for you and cannot change, same with character bios. D&D is good in that regard (games like NWN I and II) oops Morrowind/Oblivion too.
I kinda agree to an extent. I think it depends on teh scope and plot of the game. In NWN and TES you are the "hero" with no real ploat based backstory, so its fun to create your own. Other games that are more character driven would have a back story to teh player as it is more relevent or required for teh plot.
I miss the creativity of RPG's. I mean NWN and TES are great, but in both cases, you are the immaculate good guy (with no past!). Even when given the freedom to misbehave its still for the better good (ala robin hood). I thief in NWN will still battle the plague. The stories, while cool, are still one man shows that lack depth. It seems that with modern computers and graphics, Artistic creativity (ala 3d graphics) seems to have more of a priority over literary creativity (a good deep plot that doesn't feel like a drawn out movie)
I really like rpg's like Planescape: Torment. It wasn't one of those cookie cutter Rpg - but instead really pushed the boundry in terms of story development (What!?, not saving the world, universe, cosmos from destruction?!) and use of characters to further the plot.
We really need the guys who wrote that game to make a few more (obviously not sequels, Anyone who has played it could see why)