Just throwing a few things out there.
I have noticed in my Tough Gigantic Abundant everything, very slow tech , no trade games that the AI is attacking my fleets and starbases that it stands no chance of winning. Especially the starbases once they are up graded a bit are nigh unkillable. I don t take out their upgraded starbases untill late in the game. Is there a way to make the AI avoid these death traps?
Also I see the AI create enough vessels to capture worlds but because they spread there fleets so far and wide I have a bit to much breathing room. If they formed groups of ships to take a star system or Star cluster, but if thats a bit to hard to program maybe even a single planet.
I d like to know if "victory points" could be added into how well the war is going. Something like winning ship battles and conquering worlds should count to how well the both sides are doing in the fight.