Ok, as I reported in another post (linked)
WWW Link I have found a semi-repeatable bug where saving the game, as well any new ship designs fails. I'll post the debug.err after this. I'm playing DA1.6b4, with a Windows XP laptop. Luckily I caught it early and I still have both of my autosaves (available, if you're interested)!
A more minor problem is that I've found that sometimes two races have different relations set for one another - ie, the Korath are Close to the Arceans, but the Arceans are Hostile towards the Korath. I have a save of this behaviour as well, if the dev team is interested.
Here's the debug:
Debug Message: Version v1.6 beta 4 Dark Avatar last updated on: Thu May 17 16:44:56 2007
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 5/29/2007, 19:40:46
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: M360
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp.060315-1524)
Languages: English (Regional Setting: English)
System Manufacturer: COMPAL
System Model: DCL561
BIOS: Insyde Software MobilePRO BIOS Version 4.00.00
Processor: Intel(R) Pentium(R) M processor 2.00GHz
Physical Memory: 1024MB RAM
Page File: 287MB used, 2173MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: ATI MOBILITY RADEON 9600/9700 Series (Omega 3.8.291)
Manufacturer: ATI Technologies Inc. (Omega 3.8.291)
Chip Type: ATI MOBILITY RADEON 9700 AGP (0x4E50)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_4E50&SUBSYS_001214C0&REV_00
Display Memory: 128.0 MB
Current Display Mode: 1400 x 1050 (32 bit) (60Hz)
Monitor Name: Generic Television
Monitor Max Resolution: 640,480
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6635
Driver Date: 8/22/2006 19:53:30
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24C5&SUBSYS_001714C0&REV_03
Manufacturer ID: 1
Product ID: 100
Driver Name: ALCXWDM.SYS
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.6120
Driver Date: 6/27/2006 17:42:14
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_NONE
Debug Message: Game Resolution: 1400 x 1050
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): ATI MOBILITY RADEON 9600/9700 Series (Omega 3.8.291)
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: GalCiv2 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No files found matching mask Movies\techs\*.bik
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Gfx\Movies\*.bik
Debug Message: No string tables in D:\Stardock\GalCiv2\DarkAvatar\mods/Data/*.str
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Movies\*.bik
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Movies\techs\*.bik
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Gfx\*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Gfx\Race\*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Screens\*.dxpack
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\sfx\*.wav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Music\*.mp3
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Event Music\*.mp3
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\sfx\*.wav
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Music\*.mp3
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Event Music\*.mp3
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\Techs\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\ShipComponents\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\ShipDefs\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\ShipTemplates\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\ShipStyles\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ShipStyles\*.xml
Debug Message: No files found matching mask ./Data/\FleetFormations\*.fleet
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\FleetFormations\*.fleet
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\CustomPlanets\*.xml
Debug Message: No files found matching mask Gfx\Planets\C0*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Gfx\Planets\C0*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\PlanetImprovements\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\TerrainColorSchemes\*.xml
Debug Message: No files found matching mask gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask gfx/Terrain/1SideE*.png
Debug Message: No files found matching mask gfx/Terrain/1SideS*.png
Debug Message: No files found matching mask gfx/Terrain/1SideW*.png
Debug Message: No files found matching mask gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask gfx/Terrain/4SideE*.png
Debug Message: No files found matching mask gfx/Terrain/4SideS*.png
Debug Message: No files found matching mask gfx/Terrain/4SideW*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/1SideE*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/1SideS*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/1SideW*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/4SideE*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/4SideS*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods/gfx/Terrain/4SideW*.png
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\PlanetDescriptions\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\Anomalies\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\Events\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\UPIssues\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\Invasions\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\PoliticalParties\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\StarTypes\*.xml
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\StarbaseModules\*.xml
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask D:\Stardock\GalCiv2\DarkAvatar\mods\Data\AsteroidFieldMiningBaseModules\*.xml
Debug Message: No files found matching mask ./Data/English/Tutorials/*.xml
Debug Message: Popup Manager Update: Updating window with ID=1
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Dark Avatar\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Gfx\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\SandboxGames\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ShipStyles\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\shiptemplates\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Story Logs\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\temp\*.sav
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: Loading TechDefs
Debug Message: Max num techs: 273
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipTemplates
Debug Message: Loading ParsedHardpoints
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading AFMBModules
Debug Message: Loading ShipStyles
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Sectors across: 12 x 12
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading AsteroidFields
Debug Message: Loading AFMiningBases
Debug Message: Loading Civs
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Loading Turn Event Log
Debug Message: Loading Treaties
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 9
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Enabled
Debug Message: Popup Manager Update: Updating window with ID=20
Debug Message: Popup Manager Update: Unhiding QuarterlyWnd
Debug Message: Popup Manager Update: Updating window with ID=16
Debug Message: Game Screen: Setting mode to 2
Debug Message: Popup Manager Update: Unhiding ResearchWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Torian Constructor M9-11 3089. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Game Screen: Setting mode to 3
Debug Message: EconomicWnd: Cannot find OBJID Template_Button_Back
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Destroying ship Constructor Mk III 3568. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Destroying ship Constructor Mk III 3569. Orbiting: 0
Debug Message: Game Screen: Setting mode to 4
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Slider
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Scale
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Title
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Value
*DEBUG ERROR: ***ForeignTreatiesWnd: Unknown edit field Foreign_Treaties_Lines_Window type: DrawingWindow ***
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Yor Troop Transport M7-11 3043. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Destroying ship Korath Heavy Fighter M6-12 1512. Orbiting: 1
Debug Message: Was Orbiting: Kora
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Election
Debug Message: Thalan Empire senate and their party in control is 1
Debug Message: Populists running for re-election...
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Destroying ship Constructor Mk III 3571. Orbiting: 0
Debug Message: Destroying ship Korath Heavy Fighter M6-12 1549. Orbiting: 1
Debug Message: Was Orbiting: Kora II
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Game Screen: Setting mode to 5
Debug Message: CampaignVictoryWnd: Cannot find OBJID Campaign_Status_Title
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Destroying ship Constructor Mk III 3575. Orbiting: 0
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: Updating ZOC.
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=11
Debug Message: Popup Manager Update: Unhiding AlertWnd
Debug Message: Popup Manager Update: Updating window with ID=13
Debug Message: Game Screen: Setting mode to 9
Debug Message: Popup Manager Update: Unhiding PlanetWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3578. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Disband_Button
Debug Message: Error. String Not Found. Table: StarbaseDetailsWnd String Name: DisbandBtn
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Cannot find texture
Debug Message: Cannot find texture
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Thalan Frigate M6-1 1886. Orbiting: 1
Debug Message: Was Orbiting: Alcyone III
Debug Message: Destroying ship Yor Heavy Fighter M7-6 1581. Orbiting: 1
Debug Message: Was Orbiting: Iconia
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Game Screen: Setting mode to 11
Debug Message: DomesticEspionageWnd: Cannot find OBJID Espionage_Slider_Title
Debug Message: DomesticTradeWnd: Cannot find OBJID DTrade_TradeMiniMap_Title
Debug Message: DomesticTradeWnd: Cannot find OBJID DTrade_Button_Back
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3583. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3586. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=47
Debug Message: Popup Manager Update: Unhiding ShipReportWnd
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Acer II - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Updating ZOC.
Debug Message: Destroying ship Terran Freighter M1-10 550. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=11
Debug Message: Popup Manager Update: Unhiding AlertWnd
Debug Message: Popup Manager Update: Updating window with ID=13
Debug Message: Game Screen: Setting mode to 9
Debug Message: Popup Manager Update: Unhiding PlanetWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Game Screen: Setting mode to 3
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Game Screen: Setting mode to 3
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3594. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: A* Path too long to calculate (10.816654). Aborting
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Yearly Status Dialog
Debug Message: Yearly Status Dialog 0a
Debug Message: Popup Manager Update: Updating window with ID=20
Debug Message: Popup Manager Update: Unhiding QuarterlyWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3602. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Cannot find texture
Debug Message: Cannot find texture
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: A* Path too long to calculate (13.453624). Aborting
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Constructor M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3606. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Destroying ship Terran Heavy Fighter M6-12 1204. Orbiting: 1
Debug Message: Was Orbiting: Earth
Debug Message: Destroying ship Drath Constructor M9-6 2608. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Game Screen: Setting mode to 4
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 3
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 4
Debug Message: Destroying ship Freighter MK II 263. Orbiting: 0
Debug Message: Destroying ship Freighter MK II 496. Orbiting: 0
Debug Message: Destroying ship Thalan Freighter M2-12 221. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 3
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3610. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Destroying ship Constructor Mk III 3611. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Constructor M10-7 at Altaria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Destroying ship Korath Heavy Fighter M7-6 1589. Orbiting: 1
Debug Message: Was Orbiting: Kora
Debug Message: Destroying ship Torian Constructor M9-11 3576. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Game Screen: Setting mode to 5
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Destroying ship Constructor Mk III 3620. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3624. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=47
Debug Message: Popup Manager Update: Unhiding ShipReportWnd
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Destroying ship Constructor Mk III 3626. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Updating ZOC.
Debug Message: Popup Manager Update: Updating window with ID=11
Debug Message: Popup Manager Update: Unhiding AlertWnd
Debug Message: Popup Manager Update: Updating window with ID=13
Debug Message: Game Screen: Setting mode to 9
Debug Message: Popup Manager Update: Unhiding PlanetWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Destroying ship Constructor Mk III 3630. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Destroying ship Constructor Mk III 3631. Orbiting: 0
Debug Message: Destroying ship Arcean Freighter M7-11 2040. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 3-Frigate M10-7 at Iconia - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: A* Path too long to calculate (13.453624). Aborting
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=29
Debug Message: Popup Manager Update: Unhiding ElectionWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 3-Frigate M10-7 at Iconia - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Game Screen: Setting mode to 4
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3638. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Destroying ship Krynn Troop Transport M6-12 1233. Orbiting: 1
Debug Message: Was Orbiting: Kryseth
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Yearly Status Dialog
Debug Message: Yearly Status Dialog 5
Debug Message: Yearly Status Dialog 5d
Debug Message: Popup Manager Update: Updating window with ID=18
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Container_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Name_Title_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Portrait_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Logo_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Title_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Value_9
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Container_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Name_Title_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Portrait_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Logo_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Title_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Value_10
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Container_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Name_Title_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Portrait_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Logo_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Title_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Value_11
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Container_12
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Name_Title_12
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Portrait_12
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Logo_12
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Title_12
Debug Message: UnitedPlanetsWnd: Cannot find OBJID UP_Race_Votes_Value_12
Debug Message: Popup Manager Update: Unhiding UnitedPlanetsWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: Eval
Debug Message: Updating ZOC.
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 3-Frigate M10-7 at Iconia - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Constructor M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=20
Debug Message: Popup Manager Update: Unhiding QuarterlyWnd
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Popup Manager Update: Updating window with ID=11
Debug Message: Popup Manager Update: Unhiding AlertWnd
Debug Message: Popup Manager Update: Updating window with ID=13
Debug Message: Game Screen: Setting mode to 9
Debug Message: Popup Manager Update: Unhiding PlanetWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3642. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Drath Heavy Fighter M7-11 2047. Orbiting: 1
Debug Message: Was Orbiting: Gabriel III
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-1 at Iconia - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Heavy Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3643. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Thalan Heavy Fighter M7-6 1972. Orbiting: 1
Debug Message: Was Orbiting: Ancros II
Debug Message: Destroying ship Korath Heavy Fighter M7-11 2071. Orbiting: 1
Debug Message: Was Orbiting: Kora
Debug Message: Destroying ship Drath Heavy Fighter M7-11 2079. Orbiting: 1
Debug Message: Was Orbiting: Dratha
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Thala - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-1 at Iconia - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Constructor M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: Eval
Debug Message: Game Screen: Setting mode to 3
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: A* Path too long to calculate (10.816654). Aborting
Debug Message: Destroying ship Thalan Heavy Fighter M7-11 2087. Orbiting: 1
Debug Message: Was Orbiting: Thala
Debug Message: Destroying ship Yor Frigate M7-11 2095. Orbiting: 1
Debug Message: Was Orbiting: Iconia
Debug Message: Destroying ship Altarian Heavy Fighter M6-12 2096. Orbiting: 1
Debug Message: Was Orbiting: Wisp
Debug Message: Destroying ship Scout Ship M0-1 34. Orbiting: 1
Debug Message: Was Orbiting: Aquilae I
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M10-7 at Altaria - No open slots
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3649. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3651. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Destroying ship Thalan Heavy Fighter M7-11 1955. Orbiting: 1
Debug Message: Was Orbiting: Embor I
Debug Message: Destroying ship Thalan Troop Transport M7-11 1997. Orbiting: 1
Debug Message: Was Orbiting: Marshall IV
Debug Message: Destroying ship Korath Heavy Fighter M7-11 2102. Orbiting: 1
Debug Message: Was Orbiting: Kora II
Debug Message: Destroying ship Altarian Heavy Fighter M7-11 2000. Orbiting: 1
Debug Message: Was Orbiting: Altaria
Debug Message: Destroying ship Drath Heavy Fighter M7-11 2054. Orbiting: 1
Debug Message: Was Orbiting: Gabriel IV
Debug Message: Destroying ship Scout Ship M0-1 42. Orbiting: 1
Debug Message: Was Orbiting: Aquilae I
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Game Screen: Setting mode to 4
Debug Message: ForeignUnitedPlanetsWnd: Cannot find OBJID Foreign_UP_Race_Button_11
Debug Message: ForeignUnitedPlanetsWnd: Cannot find OBJID Foreign_UP_Race_Image_11
Debug Message: ForeignUnitedPlanetsWnd: Cannot find OBJID Foreign_UP_Race_Button_12
Debug Message: ForeignUnitedPlanetsWnd: Cannot find OBJID Foreign_UP_Race_Image_12
Debug Message: ForeignUnitedPlanetsWnd: Cannot find OBJID Foreign_UP_Race_Button_13
Debug Message: ForeignUnitedPlanetsWnd: Cannot find OBJID Foreign_UP_Race_Image_13
Debug Message: ForeignReportWnd: Cannot find OBJID Foreign_Report_Race_Button_11
Debug Message: ForeignReportWnd: Cannot find OBJID Foreign_Report_Race_Image_11
Debug Message: ForeignReportWnd: Cannot find OBJID Foreign_Report_Race_Button_12
Debug Message: ForeignReportWnd: Cannot find OBJID Foreign_Report_Race_Image_12
Debug Message: ForeignReportWnd: Cannot find OBJID Foreign_Report_Race_Button_13
Debug Message: ForeignReportWnd: Cannot find OBJID Foreign_Report_Race_Image_13
Debug Message: ForeignStats: Cannot find OBJID Foreign_Stats_Race_Button_11
Debug Message: ForeignStats: Cannot find OBJID Foreign_Stats_Race_Image_11
Debug Message: ForeignStats: Cannot find OBJID Foreign_Stats_Race_Button_12
Debug Message: ForeignStats: Cannot find OBJID Foreign_Stats_Race_Image_12
Debug Message: ForeignStats: Cannot find OBJID Foreign_Stats_Race_Button_13
Debug Message: ForeignStats: Cannot find OBJID Foreign_Stats_Race_Image_13
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Altarian Heavy Fighter M6-12 1935. Orbiting: 1
Debug Message: Was Orbiting: Unukalhai V
Debug Message: Destroying ship Drath Heavy Fighter M7-11 2049. Orbiting: 1
Debug Message: Was Orbiting: Lasitus IV
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3656. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Destroying ship Altarian Heavy Fighter M7-11 2085. Orbiting: 1
Debug Message: Was Orbiting: Altaria
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Election
Debug Message: Thalan Empire senate and their party in control is 1
Debug Message: Populists running for re-election...
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Heavy Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Acer II - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3660. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Destroying ship Thalan Heavy Fighter M7-11 2089. Orbiting: 1
Debug Message: Was Orbiting: Embor I
Debug Message: Destroying ship Krynn Heavy Fighter M7-11 2018. Orbiting: 1
Debug Message: Was Orbiting: Kryseth
Debug Message: A* Path too long to calculate (42.485291). Aborting
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Acer II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3664. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Game Screen: Setting mode to 4
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Acer II - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Destroying ship Thalan Cruiser M7-11 2017. Orbiting: 1
Debug Message: Was Orbiting: Midgard I
Debug Message: Destroying ship Thalan Heavy Fighter M7-11 2078. Orbiting: 1
Debug Message: Was Orbiting: Marshall IV
Debug Message: Destroying ship Terran Troop Transport M8-1 2069. Orbiting: 1
Debug Message: Was Orbiting: Acer II
Debug Message: A* Path too long to calculate (42.485291). Aborting
Debug Message: Random Event: Begin
Debug Message: Random Event Check: new Civ
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=12
Debug Message: Popup Manager Update: Unhiding RandomEventWnd
Debug Message: Updating ZOC.
Debug Message: First contact: Maestro IV at position 8750.000000,4350.000000 rotation 0.000000
Debug Message: First contact: Maestro IV at position 8750.000000,4350.000000 rotation 0.000000
Debug Message: First contact: Maestro IV at position 8750.000000,4350.000000 rotation 0.000000
Debug Message: First contact: Maestro IV at position 8750.000000,4350.000000 rotation 0.000000
Debug Message: First contact: Maestro IV at position 8750.000000,4350.000000 rotation 0.000000
Debug Message: First contact: Maestro IV at position 8750.000000,4350.000000 rotation 0.000000
Debug Message: First contact: Maestro IV at position 8750.000000,4350.000000 rotation 0.000000
Debug Message: First contact: Maestro IV at position 8750.000000,4350.000000 rotation 0.000000
Debug Message: First contact: Maestro IV at position 8750.000000,4350.000000 rotation 0.000000
Debug Message: First contact: Maestro IV at position 8750.000000,4350.000000 rotation 0.000000
Debug Message: First contact: Maestro IV at position 8750.000000,4350.000000 rotation 0.000000
Debug Message: Popup Manager Update: Updating window with ID=33
Debug Message: Popup Manager Update: Unhiding AlienMsgWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Skowbo I - No open slots
Debug Message: Updating ZOC.
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Popup Manager Update: Updating window with ID=11
Debug Message: Popup Manager Update: Unhiding AlertWnd
Debug Message: Popup Manager Update: Updating window with ID=13
Debug Message: Game Screen: Setting mode to 9
Debug Message: Popup Manager Update: Unhiding PlanetWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Game Screen: Setting mode to 4
*DEBUG ERROR: ***MinorRaceWnd: Unknown edit field Foreign_Minor_List_Entry type: CustomListEntry ***
Debug Message: MinorRaceWnd: Cannot find OBJID Foreign_Minor_Race_Button_14
Debug Message: MinorRaceWnd: Cannot find OBJID Foreign_Minor_Race_Image_14
Debug Message: MinorRaceWnd: Cannot find OBJID Foreign_Minor_Race_Button_15
Debug Message: MinorRaceWnd: Cannot find OBJID Foreign_Minor_Race_Image_15
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=45
*DEBUG ERROR: ***FleetManagerWnd: Unknown edit field FleetMan_Stacked_List_Entry type: CustomListBoxEntry ***
*DEBUG ERROR: ***FleetManagerWnd: Unknown edit field FleetMan_Fleet_List_Entry type: CustomListBoxEntry ***
Debug Message: FleetManagerWnd: Cannot find OBJID FleetMan_All_Shield_Image
Debug Message: Popup Manager Update: Unhiding FleetManagerWnd
Debug Message: Popup Manager Update: Updating window with ID=6
Debug Message: Popup Manager Update: Unhiding InvasionOptionsWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=29
Debug Message: Popup Manager Update: Unhiding ElectionWnd
Debug Message: Popup Manager Update: Updating window with ID=5
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: InvasionWnd: Cannot find OBJID Invasion_Right_Def_Title
Debug Message: InvasionWnd: Cannot find OBJID Invasion_Left_Def_Title
Debug Message: InvasionWnd: Cannot find OBJID Invasion_Progress_Image
Debug Message: InvasionWnd: Cannot find OBJID Invasion_Right_Def_Value
Debug Message: InvasionWnd: Cannot find OBJID Invasion_Left_Def_Value
Debug Message: Popup Manager Update: Unhiding InvasionWnd
Debug Message: Destroying ship Transport MK II 3115. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Popup Manager Update: Updating window with ID=12
Debug Message: Popup Manager Update: Unhiding RandomEventWnd
Debug Message: Popup Manager Update: Updating window with ID=12
Debug Message: Popup Manager Update: Unhiding RandomEventWnd
Debug Message: Popup Manager Update: Updating window with ID=13
Debug Message: Game Screen: Setting mode to 9
Debug Message: Popup Manager Update: Unhiding PlanetWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3670. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3672. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Thalan Troop Transport M7-11 2070. Orbiting: 1
Debug Message: Was Orbiting: Thala
Debug Message: Destroying ship Krynn Troop Transport M5-7 1925. Orbiting: 1
Debug Message: Was Orbiting: Amcor I
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Skowbo I - No open slots
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Drath Heavy Fighter M7-11 2048. Orbiting: 1
Debug Message: Was Orbiting: Alderan IV
Debug Message: Destroying ship Drath Heavy Fighter M7-11 2091. Orbiting: 1
Debug Message: Was Orbiting: Dratha
Debug Message: Constructor Drath Constructor M9-6 2613 tried to build an influence starbase, but there was no resource.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Skowbo I - No open slots
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Constructor Mk III 3676. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding StarbaseDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Yearly Status Dialog
Debug Message: Yearly Status Dialog 0a
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Constructor M10-7 at Skowbo I - No open slots
Debug Message: Popup Manager Update: Updating window with ID=20
Debug Message: Popup Manager Update: Unhiding QuarterlyWnd
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=9
Debug Message: Popup Manager Update: Unhiding StarbaseWnd
Debug Message: Destroying ship Constructor Mk III 3678. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Constructor M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Skowbo I - No open slots
Debug Message: Destroying ship Terran Troop Transport M8-4 2055. Orbiting: 1
Debug Message: Was Orbiting: Earth
Debug Message: Destroying ship Krynn Heavy Fighter M7-11 2086. Orbiting: 1
Debug Message: Was Orbiting: Amcor I
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-1 at Iconia - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M11-3 at Altaria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Constructor M10-7 at Skowbo I - No open slots
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Destroying ship Thalan Troop Transport M7-11 1993. Orbiting: 1
Debug Message: Was Orbiting: Thala
Debug Message: ***Attacker Thalan Empire has courage bonus 0
***Defender Korath Clan has courage bonus 0.
Debug Message: Destroying ship Korath Defender M10-7 3686. Orbiting: 1
Debug Message: Was Orbiting: Albireo IV
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Acer II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-1 at Iconia - No open slots
Debug Message: BuildShip: Cannot build ship type 4-Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M11-3 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Skowbo I - No open slots
Debug Message: Game Screen: Setting mode to 4
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Popup Manager Update: Updating window with ID=19
Debug Message: Popup Manager Update: Unhiding OptionsWnd
Debug Message: Popup Manager Update: Updating window with ID=28
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Dark Avatar\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Gfx\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\SandboxGames\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ShipStyles\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\shiptemplates\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Story Logs\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\temp\*.sav
Debug Message: Popup Manager Update: Unhiding SaveGameWnd
Debug Message: Tried to enter unprintable character: 8
Debug Message: Tried to enter unprintable character: 8
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\KorathAndArceanRel.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Destroying ship Krynn Troop Transport M7-11 2098. Orbiting: 1
Debug Message: Was Orbiting: Siblia II
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Acer II - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 3-Fighter M10-7 at Iconia - No open slots
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M11-3 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Constructor M10-7 at Skowbo I - No open slots
Debug Message: Destroying ship Terran Troop Transport M7-6 1946. Orbiting: 1
Debug Message: Was Orbiting: Acer II
Debug Message: Destroying ship Yor Frigate M7-11 1961. Orbiting: 1
Debug Message: Was Orbiting: Iconia
Debug Message: Destroying ship Drath Heavy Fighter M7-11 1945. Orbiting: 1
Debug Message: Was Orbiting: Skowbo I
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M11-3 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Destroying ship Thalan Heavy Fighter M7-11 2025. Orbiting: 1
Debug Message: Was Orbiting: Thala
Debug Message: Destroying ship Korath Heavy Fighter M7-11 2031. Orbiting: 1
Debug Message: Was Orbiting: Kora
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M11-3 at Altaria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M11-3 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=32
Debug Message: Popup Manager Update: Unhiding ShipDetailsWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Krynn Troop Transport M7-11 1944. Orbiting: 1
Debug Message: Was Orbiting: Kryseth
Debug Message: Destroying ship Yor Heavy Fighter M6-12 1933. Orbiting: 1
Debug Message: Was Orbiting: Iconia V
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M11-3 at Altaria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Game Screen: Setting mode to 11
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Krynn Heavy Fighter M7-11 2046. Orbiting: 1
Debug Message: Was Orbiting: Kryseth
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M11-3 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M11-3 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 6-Constructor M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=11
Debug Message: Popup Manager Update: Unhiding AlertWnd
Debug Message: Destroying ship Altarian Heavy Fighter M7-11 1962. Orbiting: 1
Debug Message: Was Orbiting: Altaria
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Yearly Status Dialog
Debug Message: Yearly Status Dialog 1
Debug Message: Popup Manager Update: Updating window with ID=20
Debug Message: Popup Manager Update: Unhiding QuarterlyWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Game Screen: Setting mode to 3
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 4
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Drath Heavy Fighter M7-11 2093. Orbiting: 1
Debug Message: Was Orbiting: Gabriel IV
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=29
Debug Message: Popup Manager Update: Unhiding ElectionWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Constructor M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Game Screen: Setting mode to 4
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 5
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 5
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 5
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 5
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 5
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 11
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Krynn Heavy Fighter M7-6 1872. Orbiting: 1
Debug Message: Was Orbiting: Kryseth
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-7 at Iconia - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Game Screen: Setting mode to 4
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Krynn Heavy Fighter M7-11 2076. Orbiting: 1
Debug Message: Was Orbiting: Kryseth II
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Marshall IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-7 at Iconia - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Constructor M10-7 at Dratha - No open slots
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Yor Heavy Fighter M7-6 1963. Orbiting: 1
Debug Message: Was Orbiting: Lentz III
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Marshall IV - No open slots
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-7 at Iconia - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 4-Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Game Screen: Setting mode to 3
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Thalan Heavy Fighter M7-11 2064. Orbiting: 1
Debug Message: Was Orbiting: Marshall IV
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-7 at Iconia - No open slots
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M11-3 at Altaria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Game Screen: Setting mode to 5
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 5
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 5
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 5
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Popup Manager Update: Updating window with ID=21
Debug Message: Popup Manager Update: Unhiding QuickProjectWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 5
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Thalan Troop Transport M7-11 2050. Orbiting: 1
Debug Message: Was Orbiting: Embor I
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Election
Debug Message: Thalan Empire senate and their party in control is 1
Debug Message: Populists running for re-election...
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-7 at Iconia - No open slots
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Constructor M10-7 at Altaria - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Constructor M10-7 at Dratha - No open slots
Debug Message: Destroying ship Drath Heavy Fighter M7-11 2080. Orbiting: 1
Debug Message: Was Orbiting: Skowbo I
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-7 at Iconia - No open slots
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 6-Heavy Fighter M11-3 at Altaria - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=11
Debug Message: Popup Manager Update: Unhiding AlertWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 11
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Altarian Heavy Fighter M7-11 2101. Orbiting: 1
Debug Message: Was Orbiting: Altaria
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=38
Debug Message: Popup Manager Update: Unhiding AchievementWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-7 at Iconia - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 4
Debug Message: Popup Manager Update: Updating window with ID=7
Debug Message: Popup Manager Update: Unhiding TradeWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Thalan Heavy Fighter M7-11 2072. Orbiting: 1
Debug Message: Was Orbiting: Lacroix V
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-7 at Iconia - No open slots
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Constructor M10-7 at Dratha - No open slots
Debug Message: Destroying ship Thalan Escort M6-12 1232. Orbiting: 1
Debug Message: Was Orbiting: Marshall IV
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-7 at Iconia - No open slots
Debug Message: BuildShip: Cannot build ship type 4-Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Constructor M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Yearly Status Dialog
Debug Message: Yearly Status Dialog 3
Debug Message: Yearly Status Dialog 3g
Debug Message: Popup Manager Update: Updating window with ID=20
Debug Message: Popup Manager Update: Unhiding QuarterlyWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Fighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 3-Frigate M11-7 at Iconia - No open slots
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Game Screen: Setting mode to 9
Debug Message: Game Screen: Setting mode to 0
Debug Message: Destroying ship Altarian Heavy Fighter M7-11 2038. Orbiting: 1
Debug Message: Was Orbiting: Altaria
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: BuildShip: Cannot build ship type 3-Heavy Fighter M10-7 at Iconia - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Destroying ship Yor Frigate M7-11 2039. Orbiting: 1
Debug Message: Was Orbiting: Iconia
Debug Message: Destroying ship Krynn Fighter M10-7 3673. Orbiting: 1
Debug Message: Was Orbiting: Markus IV
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Game Screen: Setting mode to 11
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 4
Debug Message: Game Screen: Setting mode to 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: BuildShip: Cannot build ship type 0-Heavy Fighter M10-7 at Midgard I - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 7-Constructor M10-7 at Dratha - No open slots
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\AutoSave.sav
Debug Message: Num Sectors Across: 12
Debug Message: Saving: Game mode is normal.
Debug Message: Save game finished.
Debug Message: Finished auto save.
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 0-Frigate M10-7 at Midgard I - No open slots
Debug Message: BuildShip: Cannot build ship type 1-Freighter M10-7 at Earth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Heavy Fighter M10-7 at Kryseth - No open slots
Debug Message: BuildShip: Cannot build ship type 2-Fighter M10-7 at Siblia II - No open slots
Debug Message: Eval
Debug Message: BuildShip: Cannot build ship type 4-Heavy Fighter M10-7 at Kora - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria - No open slots
Debug Message: BuildShip: Cannot build ship type 5-Fighter M10-7 at Toria IV - No open slots
Debug Message: BuildShip: Cannot build ship type 7-Fighter M10-7 at Dratha - No open slots
Debug Message: BuildShip: Cannot build ship type 8-Freighter M10-7 at Arcea - No open slots
Debug Message: Destroying ship Terran Freighter M1-10 152. Orbiting: 0
Debug Message: Destroying ship Terran Freighter M1-10 503. Orbiting: 0
Debug Message: Destroying ship Korath Freighter M4-7 472. Orbiting: 0
Debug Message: Destroying ship Korath Freighter M4-8 556. Orbiting: 0
Debug Message: Destroying ship Drath Freighter M2-10 275. Orbiting: 0
Debug Message: Destroying ship Drath Freighter M2-10 297. Orbiting: 0
Debug Message: Destroying ship Drath Freighter M2-10 553. Orbiting: 0
Debug Message: Destroying ship Freighter MK II 465. Orbiting: 0
Debug Message: Destroying ship Freighter MK II 514. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=34
Debug Message: Popup Manager Update: Unhiding GNNWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Destroying ship Freighter MK II 475. Orbiting: 0
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Game Screen: Setting mode to 4
Debug Message: Game Screen: Setting mode to 0
Debug Message: Game Screen: Setting mode to 4
Debug Message: Popup Manager Update: Updating window with ID=10
Debug Message: Popup Manager Update: Unhiding MessageBoxWnd
Debug Message: Game Screen: Setting mode to 0
Debug Message: ***Attacker B'rath Directorate has courage bonus 0
***Defender Terran Alliance has courage bonus 0.
Debug Message: Destroying ship Terran Heavy Fighter M9-1 2153. Orbiting: 1
Debug Message: Was Orbiting: Earth
Debug Message: Popup Manager Update: Updating window with ID=19
Debug Message: Popup Manager Update: Unhiding OptionsWnd
Debug Message: Popup Manager Update: Updating window with ID=28
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Dark Avatar\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Gfx\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\SandboxGames\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ShipStyles\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\shiptemplates\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Story Logs\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\temp\*.sav
Debug Message: Popup Manager Update: Unhiding SaveGameWnd
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\War.sav
Debug Message: Failed to create save file.
Debug Message: Popup Manager Update: Updating window with ID=19
Debug Message: Popup Manager Update: Unhiding OptionsWnd
Debug Message: Popup Manager Update: Updating window with ID=28
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Dark Avatar\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Gfx\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\SandboxGames\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ShipStyles\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\shiptemplates\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Story Logs\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\temp\*.sav
Debug Message: Popup Manager Update: Unhiding SaveGameWnd
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\War.sav
Debug Message: Failed to create save file.
Debug Message: Popup Manager Update: Updating window with ID=19
Debug Message: Popup Manager Update: Unhiding OptionsWnd
Debug Message: Popup Manager Update: Updating window with ID=28
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Dark Avatar\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Gfx\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\SandboxGames\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ShipStyles\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\shiptemplates\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Story Logs\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\temp\*.sav
Debug Message: Popup Manager Update: Unhiding SaveGameWnd
Debug Message: Popup Manager Update: Updating window with ID=19
Debug Message: Popup Manager Update: Unhiding OptionsWnd
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\QuickSave.sav
Debug Message: Failed to create save file.
Debug Message: Popup Manager Update: Updating window with ID=19
Debug Message: Popup Manager Update: Unhiding OptionsWnd
Debug Message: Popup Manager Update: Updating window with ID=28
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Dark Avatar\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Gfx\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\SandboxGames\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\ShipStyles\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\shiptemplates\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\Story Logs\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Greg Logan\My Documents\My Games\GC2DarkAvatar\temp\*.sav
Debug Message: Popup Manager Update: Unhiding SaveGameWnd
Debug Message: Popup Manager Update: Updating window with ID=19
Debug Message: Popup Manager Update: Unhiding OptionsWnd
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: D:\Stardock\GalCiv2\Gfx\Overlays\Starbase_Mill_48.png not cleared 30 counts left.
Debug Message: D:\Stardock\GalCiv2\Gfx\Overlays\Starbase_Mine_48.png not cleared 7 counts left.
Debug Message: D:\Stardock\GalCiv2\Gfx\Overlays\Starbase_Res_48.png not cleared 42 counts left.
Debug Message: D:\Stardock\GalCiv2\Gfx\Overlays\Starbase_So_48.png not cleared 11 counts left.
Debug Message: D:\Stardock\GalCiv2\Gfx\Race\RaceLogo00.png not cleared 1 counts left.
Debug Message: D:\Stardock\GalCiv2\Gfx\Race\RaceLogo03.png not cleared 1 counts left.
Debug Message: D:\Stardock\GalCiv2\Gfx\Race\RaceLogo07.png not cleared 1 counts left.
Debug Message: D:\Stardock\GalCiv2\Gfx\Race\RaceLogo08.png not cleared 1 counts left.
Debug Message: Desplay_ShipList_Entry_Down.png not cleared 90 counts left.
Debug Message: Desplay_ShipList_Entry_Over.png not cleared 90 counts left.
Debug Message: Desplay_ShipList_Entry_Up.png not cleared 180 counts left.
Debug Message: Desplay_Small_Status_Frame_Up.png not cleared 180 counts left.
Debug Message: PlanetTex_D:\Stardock\GalCiv2\Data\HeightMaps\p15_h1_w512_h256_1020894574.raw_Earthlike not cleared 1 counts left.
Debug Message: PlanetTex_D:\Stardock\GalCiv2\Data\HeightMaps\p3_h5_w512_h256_1140423571.raw_BarrenWorld not cleared 1 counts left.
Debug Message: TextFiledBack.png not cleared 180 counts left.
Debug Message: WorkAreaBack.png not cleared 1 counts left.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 37537 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1131 of .\Source\editfields.cpp
Debug Message: Not all memory has been freed from memory system EditFields.
Debug Message: 2160 bytes of memory still allocated.