Hello.
Since there are a lot of Posts concerning Mega Events (what are they?, is this one?, what's going on?, where am I?), I figured this would be a good place to consolidate the basic MEGA event info and share our thoughts on the new Mega Events.
So here is the MEGA event data that I have found in the Data Files. This is a SPOILER, so if you want to be surprised, go read something else.
Data has been taken from the English.str and TechTree.xml. If you happen to find more info lying around, let me know, I'll confirm it in my data files and add it in! Also if everyone seems to be having the same general experience concerning an event, I'll add that in too.
TA UPDATE:
The Twilight version of the English.str File has the same list as the DA version. No new Mega Events have been added and no old Mega Events have been removed.
Side note. Oddly, I can only find the Plague and Disease cure ID's in the Yor Techtree. I just got the game and have only played usung the Yor tree as a custom race. It could be possible that the game appends the ID's to the tree while "in game". So, If you are playing a different race and find their correspnding cures, let me know the names and prereqs and I'll make a list and add them in! Thanks in advance !!
MEGA EVENTS:
[Alliance] During a secret meeting, it was decided that the %s menace has grown too great. They have concluded that the only way to stop them is to work together both openly and covertly. The war has expanded.
[Plague] A terrible plague has swept across the galaxy affecting all civilizations. The population on planets has begun to decline rapidly. Only with a cure can each civilization save themselves. The cure is called 'plague cure' technology. We must research this technology before we are destroyed.
-To get the Cure you'll need to research Xeno Biology, Xeno Medicine, and Plauge Cure.
TA: Different Races have different Names for their cures. For Exmaple, the Yor call this "Antivirus Software"
Some ppl have noted that the AI is fairly slow to get the cure, if at all:
WWW Link-In the 1.50X patch the AI vaule for the cure has been raised to 100, They AI ought to research it pronto.
[CultureShock] The populations of the galaxy have become enamored with the obscure culture of the %s. People everywhere are taking up the habits, dress, and philosophies of their culture. As a result, their influence upon the galaxy has become immense.
[UltimateDoom] The %s have uncovered a Precursor artifact from the Arnor. Upon being touched, their species has been greatly enhanced. Moreover, the effect continues to grow. Eventually, this race will become godlike. It is up to you to decide how this should be handled. Right now, they are weak, but eventually they will rule the universe.
-There is a normal event (in Galciv1 and DL) that essentially has the same message. The difference is that the normal event only effects only 1 ability (enhances every turn). With the mega event all of the abilities are enhanced every turn. (Courtesy of K R Y O)
[Dreadlords] Woe to all. The Dread Lords have arrived and they mean to retake this galaxy.
-Remember MOO2? Remember the Antarans? Yeah same thing.
[NoRangeLimit] An over-eager archeologist intern participating in the dig on planet %s in sector %lu-%lu uncovered a mysterious PreCursor device and started fiddling with the controls before the other archeologists could stop him. The device emitted some kind of energy beam, setting off a chain reaction that spread from planet to planet, triggering other hidden devices on each planet. At first, the beam seemed to have no result, but reports have been coming in from all over the galaxy: it seems that the energy beam has increased the efficiency of all life support systems of all ships. In effect, all ship ranges are now unlimited.
-Some ppl have noted that the AI will still research and Trade Life Support Tech's.
[Corruption] The commitee on Corruption and Graft in Government would like to report that tax revenue is down by 25%. Interestingly, trade revenue has trippled. While the cause of the decreased tax revenue is invesigated, it would behoove us to invest in more trade routes.
[Tourism] Today's people are on the go, and where they go, they spend money. Whether they're touring Precursor ruins or simply relaxing on beaches, the tourists are bringing in a lot of money. Analysts are projecting an increase in revenue from tourism up to 5 times previous amounts.
[SuperTourism] The tourism business is booming. Revenue from Tourism is up by a factor of 10X. Unfortunately, the people are growing increasingly resentful of taxes.
[Disease] A rare but virulent disease is sweeping across the galaxy. The disease leaves no visible mark on its victims, but it leaves them apathetic, greatly reducing their abilities. To cure it, we must research Xeno Medicine and then research a cure for the disease.
--To get the Cure you'll need to research Xeno Biology, Xeno Medicine, and Disease Cure
TA: Different Races have different Names for their cures. For Exmaple, the Yor call this "Firewalls"
Some ppl have noted that the AI is fairly slow to get the cure, if at all:
WWW Link- As of the 1.50X patch, the Cure has been given an AI value of 100. The AI ought to research it.
[OrganizedCrime] Reports are coming in from all over the galaxy that factories are shutting down, banks are no longer able to function, and crops are lying untended in farm fields. This seems to be an organized effort to sabotage the great empires of the galaxy from within. Enemy agents have been discovered on all of our planets, and our sources indicate that the other major empires are having similar difficulties. Unfortunately, the agents are well-entrenched, and it will take a lot of money to extricate them from our worlds.
-This event places enemy agents in all of your worlds and all of the worlds of the other races.
[PeaceKeepers] A group of scientists on planet %s found a hidden control panel thought to be Arnorian in design. After translating the instructions on the control panel, the scientists were certain that they had discovered the means to achieve galactic peace! They activated the panel, which opened a wormhole in space, revealing giant robotic ships. Before the scientists could do anything else, the ships dispersed across the galaxy and began to attack all combat ships that are outside of the space their empire controls.
-Some ppl have noted that these things seem to not only attack ships outside of borders, but attack everything:
WWW LinkAlso, there appears to be a normal Peacekeepers event with a similar message. One would assume that is smaller in scale.
[Somber] Psychologists across the galaxy are reporting that people are not half as happy as they used to be, but they can't give us any specific reasons. We could take measures to alleviate their depression by building improvements and such, but that will only be treating the symptom, not the cause.
[SubSpaceTear] The commitee on Regulating Potentially Dangerous Technology has actually presented us with hard evidence of a serious problem: sub space tears are starting to form across the galaxy, caused by high speed engine techologies. The only solution is to limit all ships to moving no faster than %lu parsecs per week. The alternative does not bear thinking about.
-A Galactic speed limit. The AI will still trade for and research engine tech that is above the "speed limit" though.
[PirateWar] Swarms of pirate ships have appeared out of nowhere, all over the galaxy! We don't know how they managed to evade our sensors, but they appear to be attacking anything in sight!
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Well there you go! If you have more to add, let me know. My goal is to try to keep the info as general as possible. To be honest, I"m kinda surprised that the "PQ explosion" wasn't a Mega event. That totally destabilizes my game more than any of the mega events That I've had happen in my game.