I noticed this is my most recent game with 2A. The difficulty was set to *Challenging* so not sure if that has anything to do with it or not. Anyway I came across a couple of different planets where the Arcean AI started to build a super project or galactic achievement on a planet that had nothing but a starport. One planet I took over by influence had a hyperion shrinker on it that was going to take over 300 turns to complete. Another had the economic capital on it with still 150 turns to go. Now maybe it was planning on buying the project outright in a few turns or this is simply the way it is coded. But it is definitely not something I'd ever do.

Which makes me wonder about something else. Does the AI take into account how likely a planet is to be conquered by influence before it starts to build? Both of the examples I gave above were within my sphere of influence from the start. They were special environment planets that the Arceans had the tech to colonize. So it is not as if I pushed my influence boundary out far enough to engulf the system. Again something I certainly wouldn't do