Scale of user-built ships...

How can I tell how big it's going to be as I build it..?

I love the new "blank hull" in DA. I've had trouble figuring out how big the ship I make is going to be when it appears on the game screen. How does that work? It seems like ships are scaled based on their hull-size attribute, regardless of how "long" they are in the ship design screen, but I also seem to get ships that are a lot smaller than they ought to be when I use the blank hulls. Any tips on how to predict how big a ship is going to be as I build it?
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Reply #1 Top
Ships are scaled by their hull size and their size in the designer.  This is how it works:

First, the Max Size is calculated as a percentage of the tile size.  This is based on the hull size.  For example, a tiny ship might fill 60% of the tile, where a huge would fill 90%.

If the ship can fit inside of its Max size, it is left as-is.  If it cannot fit inside its max size area, it will be scaled down until it does.


For the "blank" hulls, there is one for each size category, so if you design the same ship on the tiny blank hull and the same ship on the huge blank hull, the tiny one will appear smaller than the huge one.

Reply #2 Top
Thanks! Very interesting info. So if I make a huge ship (for example) on a blank hull and it does not reach its "max size" it will appear smaller than other huge ships?