Hi Guys,
what do you think of the idea of turn based combat, rather than watching the automatic combat?
This could be an option added to the game which would add a great element of tactics to the game, rather than the seemingly random cinema effect. Players would then be able to choose which ship attacks what and with which weapon. You could also get to have the option to retreat or surrender in the combat as well, maybe even ramming!
Pros:
More Tactics
Achievement feelings when you win a hard fight
Games take longer to play (always a good thing)
Better experience to refine ship designs, you'll know what works better than something else
Added depth to the game
a seemingly more understandable reason for winning or losing the battle
Cons:
less cinematic feel to space combat
Comp AI programming may be an issue
Big programming job in general
Well thats my idea anyway, what do you think?