Going well so far with 0.4, lots and lots of changes that make the game diverge further from default GC2. I really like the idea of having more valuable starting systems, should make it harder to wipe out a major... but before I play games testing the balance I wanted to get stuck in to the hulls:

Ships are now in four categories: Cargo, Capital, Corvette and Fighter. There are several variations within these categories, and all hulls are individually named and described. GC2 hulls have been removed from the player's view.

Voltron has contributed a massive 50 hull imports for the next release: most are updates to existing designs but there will be a fair few new ships in 0.4!