Can anyone explain to me the ship directory structure and the different ship files?
Currently I go about designing ships in the following way:
In game A: I create a new ship design without equipment, which I call 'Assault Frigate Mk0' for instance.
Then I create equipped versions as the game progresses: 'Assault Frigate Mk1, Mk2 etc.'
When I create Mk2, I delete the Mk1 version, because I don't need it anymore in this game, and I'm not interested in this specific Mk1 version for another game.
I expected then to have in the ships dir 1 file for each ship design to use in another game. I discovered however 2 types of files: .class and .shipcfg.
That wouldn't be a problem, but now I see that files are left (.shipcfg) from deleted ship versions, can I delete those without a problem?
AND after playing a game for the Metaverse score, I notice that there is a metaverse ships dir with my ship designs as well, with also 2 files per type, but one type is now .xml.
I find it all very confusing!!
All I want is to keep unequipped ship designs for use in new games (Metaverse).
Is there a straightforward way to do this?
Any help is much appreciated.