I have an idea to improve the AI in the next version of GalCiv, so that no-one can complain that the AI is easy. I know this may seem like a tall order, but here goes- make the AI learn from the player. I know that the AI is programmed to use weapons and defenses that work best against your ships, but wouldn't it be great if they analyzed your whole style of play, and adapted their styles to counter yours? Or if the AI learnt from you, and if you find a great play method that allows you to win, they will adapt and use that themselves? Or better yet, if the game would analyze your play, and your scores from past games, and level the AI to your level, so you would be playing against an opponent with similar skills to yours- it would be challenging, but possible to win. I don't know if Stardock has time to implement these ideas, but it would be excellent if they did. Any comments/flames, etc?