My Rally Points don't work properly. I think it's a RAM issue, though, so I'm not saying we need something to compensate for it. There are just times when it's really inconvenient to have to set and move a dozen or more Rally Points every month, especially if you're naming them. And, on that note, I'd like...
5) I want the entire field deleted when typing in the names of rally points or ships, but NOT when I'm typing in the names of planets, which would be exactly backwards of how it works now. I've never saved any part of "Rally Point 218Q354," "Drath Fleet 502cat9294," or "New Ship," and I'm tired of having to re-type ten-letter planet names that I can't remeber how to spell for even a few seconds just because I want to rename "Jotunheim IV" as "M Jotunheim IV" or "Jotunheim Prime." (Jotunheim isn't the worst I've seen, it's all that came to mind though. It's still annoying.)
As for spacing, I'm not suggesting that the options make it exactly even, just that limits be set based on what you specify. In a game with just you and another civ, for example, setting "Loose Cluster, Common Habitable Planets in Range" in a 5x5 galaxy would put you at least 2 sectors from your opponent with at least 3 usable planets in range (each), but you and your opponent could still be just about anywhere on the map with a completely random spread of planets outside your immediate area (or more than 3 in it).
I would be using such a feature in an extreme example right now: 4 civs at far corners of a Gigantic galaxy with stars and worlds on Uncommon, except 5 planets each guaranteed near their starting locations. Middle of map, and starting position of each race (within one sector of the edge of the galaxy), would be completely random.