I have an idea for a custom race to do when I get the full game, but I'm not sure how I'd apply the stats and all because I have the demo atm and going to get the game for my B-Day on June 2nd.
here is the text copied from the GalCiv2 forum over on the Civilization Fanatics Center boards (thats civfanatics.com):
well uh, heres an idea I have for a custom race, but not having the full game such as how many points I can allocate, I don't know exactly what I can do, although I can use the demo for reference and it seems like there may be some options missing in the demo, but heck. and there also seems to be some limitations on what I can choose in the demo, such as loyalty can only be 10% in the demo.
Race Name: Kritii'ari
Race leader: (undecided, but will be something that sounds like its from an insectoid language)
Homeworld: K'tiiari (a tropical class 14 world)
Homesun: Aziic
Other planets in thier system: Hiora (class 0 and a gas giant), Rakkir (class 1 slightly better than Mercury, they have a mining complex there), Dc'iax (class 7 a colder world with its own lifeforms, they have a colony here), Hil'h (class 0 planet far from its sun)
Loyalty 100% (they are an insectoid hivelike, though not neccesarily hiveminded race)
social production and military production 30%-50% (bieng the industrious insectoids they are)
soldiering 30% (bieng descended from ant-like insects with a lifestyle similar to that of the army ants)
courage at least brave (because of thier fearless soldier mentality)
Morale 30% or something because of thier hive-like society.
political preference could be mercantile since even though they are warlike, they aren't out to kill everybody, or maybe war party, dunno.
as for thier alignment, I was thinking somewhat evil alignment, but I don't really know enough about the good/evil alignment stuff to be sure. They are not out to conquer the galaxy as the Drengin are trying to do, but bieng a hive-like society, they tend pick choices they view(mainly those planet event choices) as bieng advantegous for the 'colony' (thier empire or the planet in general) as a whole, even if it means sacrificing some millions in population if its worth the sacrifice.
The Kritii'ari are a small sized (about 4 feet tall maximum) but fierce insectoid race vaguely resembling mantises but with a more bulbous abdomen, a longer head, and they have the first pair of thier 6 legs in a more humanoid position and with a set of claws on the end capable of fine manipulation. They have a social society that is hivelike, but more resembles the caste system of the ants however they have no real hivemind, while they do have a powerful sense of loyalty to thier colony. While early in thier history, they viewed thier colony as the 'city' they were born in or the nation (thier version of them anyway) they were born in, but as the world became mapped and later when spaceflight was achieved, they began to view themselves as not belonging to a nation or a city, but viewing the whole planet as thier races 'colony' to protect. Later on after they had colonized other worlds in thier system, they developed hyperdrive and soon began to spread out to other worlds where they resumed thier conquer all on the planet lifestyle and thier reputation began to spread....