Help! I'm working on a large-scale mod that basically totally reworks the tech tree, planetary improvments, starbase modules, and ship types. I got all the data setup and have tested that it all works - with one major problem:
Any time a starbase survives an initial attack and can attack back, the game crashes to desktop. I've tried many, many things to resolve this problem. Updated drivers, tried the most current version of 1.1b, reverted back to 1.0 and 1.0x. There's no error messages in the debug.err, the SmartException logs show nothing. I used FileMon to see what files were being accessed by GalCiv2 during the crash and verified all those files exist.
I'm really stumped. Any help would be greatly appreciated.
Thanks,
Inferno