i dont think a single person here read my post at all.
1) TO grifman- thanks for making a useless, sarcasting and insulting post. I was playing on abudant prior to beta 3, and compared to prior patches, beta 3 has roughly double the number of planets on abundant for me. I know full well that i can lower the planet density by changing it off abundant, the point i was making is that the number of planets has increased substantially for me compared to previous versions, and as someone pointed out, its not just the number of planets, but the quality.
2) my comp is very good, and im still having problems. "if your comp cant handle it lower the settings" lol @ that, probably 5% of the market has a better comp than what im using now (pulled that number of out of thin air, but really now...), so if im having problems, you can bet the majority of other players are as well. To go with this, you never even addressed the fact that prior to beta 3, my turns took a few seconds, while now they take several minutes?? So, what changed? It wasnt my computer.
3) For the relations, i should not as a player be able to sit there with 0 military ships and not have any relations issues with the AI, in fact, i dont even have any trade with the AI. While the AI suiciding is fixed, now the AI is entirely too passive. If i have a weak military and could be attacked easily, then i should be. I shouldnt be able to sit there the entire game with nothing until all the ship based techs are researched and i can build the best ship possible, i should be forced to use mediocre ships to survive the early stages of the game- which also means im not building constructors, or im diverting spending away from research, etc.
These issues are slightly tied together, because if you want to maximize your score you need to be playing on gigantic/abundant (economic reasons- by the end of the game you can be raking in over 500k credits per turn, which really helps the score out)/suicidal. Part of this is the score, but part of it is also the challange. If the AI NEVER declares war on me, if relations NEVER degrade, whats the point in playing at all? The AI doesnt stand a chance against me or any other player if they are allowed to build up. The basic strategy behind a 4x game is the same for almost every title, and once you learn it you can win at any difficulty. What can make this more challanging/fun is with aggresive AIs, but with Beta 3 this is no longer the case.
There is nothing to make me want to play the game with a passive AI- i already know that ive won the game before it starts, the only question is how and what weird quirks happen during the game that make it fun. This happens because the AI forces your hand differently each game (ie earlier than youd like, a surprise war with someone while already invovled in a war, stretching your forces, etc), but if the player is the only one dictacting the game, and the AI has no purpose other than to fight amongst itself (which it isnt doing in my current game, there have been 0 wars 3 years in), then whats the point in playing at all? You know your going to win, you know when your going to attack, and what your going to take. You can play the game in your head without actually playing it- so whats the point?