My first attempt to get a model into the game using blender failed with the game crashing. I've since installing python and got a new export script for directx. I'm completely new to blender, but it seems really easy to use. What settings do I need to use to get things to work properly? I got the model ingame once (by luck), but it didn't have any textures. Also, how would you make it so certain areas use the players chosen colors (like for engine, hull, etc)?
I've looked at 3Dsmax and Maya, but they are way too complex for me.