The 9 models for anomalies come in three basic types, wreckage, rocks, and wormholes. Each model is a little bit different within the type. The models seem to have titles and descriptions associated internally (hardwired) that display when you click on them in the game screen. This is different from when you survey an anomaly, which gives you the data from the Anomalies.xml file. Here are the model types, titles, and descriptions:
MODEL: 0 – Pieces of twisted wreckage.
TITLE: Space Junk
DESCRIPTION: Parts from wrecked ships, waste materials, or even the occasional space coffin. Perhaps a precious alloy will be found amongst the debris.
MODEL: 1 – Cluster of brown boulders.
TITLE: Meteorite
DESCRIPTION: Smaller fragments broken off of a larger rocky mass, meteorites range in size from 0.05 km to 2.0 km. The space-drifting stones often contain elements of value, though some just end up being rock.
MODEL: 2 – Swirly blue wormhole with particles being sucked into it
TITLE: Freeform Gas
DESCRIPTION: Produced by an unknown source, the substance-forming clouds remain a mystery until a Survey vessel can make its way to do the appropriate tests.
MODEL: 3 – Pieces of twisted wreckage.
TITLE: Starship Graveyard
DESCRIPTION: The remains of an abandoned ship. Lost ancient treasure trove, or space junk?
MODEL: 4 – Cluster of brown boulders.
TITLE: Asteroid
DESCRIPTION: A large rocky chunk.
MODEL: 5 – Swirly blue wormhole with particles being sucked into it
TITLE: Wormhole.
DESCRIPTION: Something spooky. Which race will dare to probe its secrets?
MODEL: 6 – Pieces of twisted wreckage.
TITLE: Civilization Graveyard
DESCRIPTION: Remains of a once great civilization… sometimes rich with technology… sometimes the home of lurking space monsters.
MODEL: 7 – Cluster of brown boulders.
TITLE: Planetoid
DESCRIPTION: A planet that has drifted from orbit of its home star – what spoils might it hold?
MODEL: 8 – Swirly blue wormhole with particles being sucked into it
TITLE: Unexplained
DESCRIPTION: Spatial rifts and other oddities which can sometimes help our understanding different aspects of the universe.
Of course, it would be really nice if these titles and descriptions were taken from an .xml file, so we could write our own.
- Rich
Notes - Using any other model than the stock "Anomaly00" through "Anomaly08" for an anomoly generates "String not found" for both the title and the description shown when you click on the anomaly in-game. Also, the models DON'T use the Anomaly .png files in the models folder, they instead use the texture file they were built with, i.e. the TextureFilename entry in their .x file. Also also, Type 5 (give a ship) doesn't give a ship, it seems to just pick one of the other anomalies at random. And, if you take out all the original anomalies and just put in a few new ones for testing, the games crashes as soon as you end your turn.